Steelhail
Member
Have any players made a list/spreadsheet identifying the multiple consequences, benefits, or synergies a single action or upgrade can have as players strategize cost benefits?
For just one example, upgrading your main hall not only improves neighborly help and raises your storage cap; it also increases the trader yield for seeds/unurium and improves the benefits from your tome of secrets, golden abyss, endless excavation, prosperity towers, elvenar trading center, sunset towers, and bulk trades from your bee trader. (Technically it also increases the culture output of sanctuary and watchtower ruins and the population output from golden abyss and mountain halls, but pretty much every building does that.)
I’d be up for making such a list if it doesn’t already exist (no need to reinvent the wheel!).
If I did make such a list/spreadsheet, would I share it in “Questions and Help?” (The description for "Questions and Help" says, “do you want to help others with your guides?”)
For just one example, upgrading your main hall not only improves neighborly help and raises your storage cap; it also increases the trader yield for seeds/unurium and improves the benefits from your tome of secrets, golden abyss, endless excavation, prosperity towers, elvenar trading center, sunset towers, and bulk trades from your bee trader. (Technically it also increases the culture output of sanctuary and watchtower ruins and the population output from golden abyss and mountain halls, but pretty much every building does that.)
I’d be up for making such a list if it doesn’t already exist (no need to reinvent the wheel!).
If I did make such a list/spreadsheet, would I share it in “Questions and Help?” (The description for "Questions and Help" says, “do you want to help others with your guides?”)