DeletedUser2208
Guest
Hello everyone, on the NL server are now 3345 Fellowships, certainly 2500 of those Fellowships are inactive and are controlled by newbies who have not yet gathered any knowledge about the game and I doubt this situation will be very different on other severs.
For this idea, I have added four research technologies to the research tree of Elvenar: "Join the forum", "visit Elvenar Wiki", "join a brotherhood" and at level 4 “rights to become Archmage”.
I have tried to place the assignments in the tree as good as possible.
The goal of all this is to help players who have just started in their town, avoid the pitfalls and to see the trees in the Elvenars wood, and to prevent that their town turns into a ghost town after 1 week with an associated fellowship without activity.
After all, at school, we are not suddenly going from Elementary School to Middle School. By letting novice players experience the game in existing fellowships first, and to become a member of the Forum, they will be safeguarded from finding out the wheel again and again.
I have placed the the last research "obtain rights to become Archmage” in the third row of the research tree with the idea that the players have already amassed some knowledge and can stand on their own feet and then possibly create their own brotherhood when they feel they have those capacities.
It may also be able to work to prevent push accounts from setting up a fellowship.
For all existing brotherhoods in the Elvenars wood, a general pardon would have to apply, but after the disbanding the fellowship, the orders must be done to start another fellowship again.
For this idea, I have added four research technologies to the research tree of Elvenar: "Join the forum", "visit Elvenar Wiki", "join a brotherhood" and at level 4 “rights to become Archmage”.
I have tried to place the assignments in the tree as good as possible.
The goal of all this is to help players who have just started in their town, avoid the pitfalls and to see the trees in the Elvenars wood, and to prevent that their town turns into a ghost town after 1 week with an associated fellowship without activity.
After all, at school, we are not suddenly going from Elementary School to Middle School. By letting novice players experience the game in existing fellowships first, and to become a member of the Forum, they will be safeguarded from finding out the wheel again and again.
I have placed the the last research "obtain rights to become Archmage” in the third row of the research tree with the idea that the players have already amassed some knowledge and can stand on their own feet and then possibly create their own brotherhood when they feel they have those capacities.
It may also be able to work to prevent push accounts from setting up a fellowship.
For all existing brotherhoods in the Elvenars wood, a general pardon would have to apply, but after the disbanding the fellowship, the orders must be done to start another fellowship again.