DeletedUser629
Guest
Here are all levels of the ancient wonder ''Golden Abyss'' from level 2 onwards.
Level 2: total relics required. 4 tier 1 relics. 2 of those relics are from your boosted good. 109 kp needed.
Output: 7600 coins per 3/h + 300 population.
Level 3: Total relics required. 5 tier 1 relics. 3 of those relics are from your boosted good. 155 kp needed.
Output: 10400 coins per 3/h + 410 population.
Level 4: Total relics required. 7 tier 1 relics. 4 of those relics are from your boosted good. 196 kp needed.
Output: 13200 coins per 3/h + 530 population.
Level 5: Total relics required. 7 tier 1 relics. 4 of those relics are from your boosted good. 230 kp needed.
Output: 16200 coins per 3/h + 650 population.
Level 6: new ring of 9 runes needed. Upgrade cost. 12720 tier 1 goods. 1820 are from your boosted good.
Output: 23000 coins per 3/h + 930 population.
Level 7: Total relics required. 8 tier 1 relics. 5 of those relics are from your boosted good. 300 kp needed.
Output: 27000 coins per 3/h + 1060 population.
Level 8: Total relics required. 8 tier 1 relics. 5 of those relics are from your boosted good. 340 kp needed.
Output: 30000 coins per 3/h + 1200 population.
Level 9: Total relics required. 9 tier 1 relics. 6 of those relics are from your boosted good. 370 kp needed.
Output: 34000 coins per 3/h + 1350 population.
Level 10: Total relics required. 9 tier 1 relics. 6 of those relics are from your boosted good. 400 kp needed.
Output: 38000 coins per 3/h + 1510 population.
Level 11: new ring of 9 runes needed. Upgrade cost. 22500 tier 1 goods. 3200 of those goods are from your boosted good.
Output: 46000 coins per 3/h + 1850 population.
Level 12: Total relics required: 10 tier 1 relics. 6 of those relics are from your boosted good. 450 kp needed.
Output: 51000 coins per 3/h + 2000 population.
Level 13: total relics required. 10 tier 1 relics. 6 of those relics are from your boosted good. 480 kp needed.
Output: 55000 coins per 3/h + 2200 population.
Level 14: total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 500 kp needed.
Output: 60000 coins per 3/h + 2400 population.
Level 15: total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 530 kp needed.
Output: 65000 coins per 3/h + 2600 population.
The coins per 3/h are based on a culture bonus of 100%. The higher your bonus, the more coins you will be able to collect.
Level 2: total relics required. 4 tier 1 relics. 2 of those relics are from your boosted good. 109 kp needed.
Output: 7600 coins per 3/h + 300 population.
Level 3: Total relics required. 5 tier 1 relics. 3 of those relics are from your boosted good. 155 kp needed.
Output: 10400 coins per 3/h + 410 population.
Level 4: Total relics required. 7 tier 1 relics. 4 of those relics are from your boosted good. 196 kp needed.
Output: 13200 coins per 3/h + 530 population.
Level 5: Total relics required. 7 tier 1 relics. 4 of those relics are from your boosted good. 230 kp needed.
Output: 16200 coins per 3/h + 650 population.
Level 6: new ring of 9 runes needed. Upgrade cost. 12720 tier 1 goods. 1820 are from your boosted good.
Output: 23000 coins per 3/h + 930 population.
Level 7: Total relics required. 8 tier 1 relics. 5 of those relics are from your boosted good. 300 kp needed.
Output: 27000 coins per 3/h + 1060 population.
Level 8: Total relics required. 8 tier 1 relics. 5 of those relics are from your boosted good. 340 kp needed.
Output: 30000 coins per 3/h + 1200 population.
Level 9: Total relics required. 9 tier 1 relics. 6 of those relics are from your boosted good. 370 kp needed.
Output: 34000 coins per 3/h + 1350 population.
Level 10: Total relics required. 9 tier 1 relics. 6 of those relics are from your boosted good. 400 kp needed.
Output: 38000 coins per 3/h + 1510 population.
Level 11: new ring of 9 runes needed. Upgrade cost. 22500 tier 1 goods. 3200 of those goods are from your boosted good.
Output: 46000 coins per 3/h + 1850 population.
Level 12: Total relics required: 10 tier 1 relics. 6 of those relics are from your boosted good. 450 kp needed.
Output: 51000 coins per 3/h + 2000 population.
Level 13: total relics required. 10 tier 1 relics. 6 of those relics are from your boosted good. 480 kp needed.
Output: 55000 coins per 3/h + 2200 population.
Level 14: total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 500 kp needed.
Output: 60000 coins per 3/h + 2400 population.
Level 15: total relics required. 11 tier 1 relics. 7 of those relics are from your boosted good. 530 kp needed.
Output: 65000 coins per 3/h + 2600 population.
The coins per 3/h are based on a culture bonus of 100%. The higher your bonus, the more coins you will be able to collect.