• Dear forum reader,

    To actively participate on the forum by joining discussions or starting your own threads or topics, you need a game account and to REGISTER HERE!

Not a Bug FA - locked waypoint which is not locked

Dony

King of Bugs
Game version:v1.93-beta.4-(39a4e58) (2019-11-12 08:29)
HTML5: no
Game world: zz1
Browser + version: Firefox Quantum 70.0 64-bit
Flash Player version: 32.0.0.270
Operating System: Windows 10
Screen resolution: 1920x1080
Account name: Dony
Humans or Elves: Elf

Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)

Quest title: none

Current situation:
Fellowship adventure map doesnt update properly, when someone finish waypoint, it still shows as unfinished and other as locked, while badges are already in

Expected:
Proper update of waypoints in FA

Reproduction steps:
1. open fellowship adventure map
2. let someone finish 1 waypoint and place some badges in next one
3. then click on that waypoint, which shows as opened
4. observe that all badges are already placed
5. then click on next closed badge and observe that some badges are already in, while text states its locked
 

Attachments

  • waypoint.png
    waypoint.png
    212.2 KB · Views: 80

DeletedUser2690

Guest
Confirmed. If you are checking out a flag on the adventures map and another player adds badges, you must exit the map and go back in to see the changes. You cannot simply exit the flag. You must exit the map, going back to your city, then re-enter the map and check the flag.

NOTE: This issue is not limited to Firefox or Flash Player. It also happens with Chrome and HTML5. It also is not limited to Beta.
 

Marindor

Well-Known Member
This is not a game bug, but a choice we made due to memory usage. Waypoints are not updated realtime. Opening them pushes the client for new information. :)
 
Top