DeletedUser580
Guest
Hey guys. I just unlocked the golems and I have to say I really start to dislike the elve units.
The t1 units are good on both side and similiar. But then there are the t3 and t4 units. The Ents t3 are heavy melee like the paladins in t4. Paladins are stronger then ents as they have better stats and a higher tier. But let us have a look on the other two units.
The cerberus can walk a huge range ... which is, to be honest, super powerful. In comparison we have the golem. Marked as LONG RANGED. The golem only can shoot 3 ... like the archers .... so I have two ranged units which can block each other and standing behind the blocker ents. But there is NO strategic deepth in this. The cerberus are much more important and give you much more tactical opportunities. You can easily take out the ranged units ... if I reach the ranged units on an open field, I already lost 1,5 squads of my sword dancers.
If you call a golem long ranged, then give him long ranged. But right now its just a weaker archer with more HP ... As you can take much less golems in one squad, the archers do much more dmg. They have much more health ... but they are ranged. They are not supposed to take any dmg ...
The t1 units are good on both side and similiar. But then there are the t3 and t4 units. The Ents t3 are heavy melee like the paladins in t4. Paladins are stronger then ents as they have better stats and a higher tier. But let us have a look on the other two units.
The cerberus can walk a huge range ... which is, to be honest, super powerful. In comparison we have the golem. Marked as LONG RANGED. The golem only can shoot 3 ... like the archers .... so I have two ranged units which can block each other and standing behind the blocker ents. But there is NO strategic deepth in this. The cerberus are much more important and give you much more tactical opportunities. You can easily take out the ranged units ... if I reach the ranged units on an open field, I already lost 1,5 squads of my sword dancers.
If you call a golem long ranged, then give him long ranged. But right now its just a weaker archer with more HP ... As you can take much less golems in one squad, the archers do much more dmg. They have much more health ... but they are ranged. They are not supposed to take any dmg ...