|Idea||Author||Link to the post|
|Elvenar Funfair - Event Idea: By completing the event quests, you help building a funpark. When specific event quests got completed, you can build a new attraction which is granting you event currency.|
Example quests are in context of building and running the funpark (e.g. Feed the workers, Sell tickets,...)
|Elvenar Event - Player can uncover the history of the Elvenar. Questgivers are from past storyquests.|
Event buildings suggested are any past building that grant tier 2 and sentient goods or the Moonstone Library Set, that could be part of the story to find out more about the Elvenar.
|Egwene al Vere||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112197|
|Extending the Spire with a fourth floor to help small FS to achieve|
enough points for the Gold Trophy.
|Event that discovers the mystery of the Stone Statues found around the cliffs. Players get to know the builders and the reason why they build the statues to left them behind.||Verde||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112200|
|Adding features that allow you to spend more time in the game if you like.|
1. Explore a dungeon in the mountains related to Dwarfs, fighting pirates on the coast, or look for treasure on the island behind the Spire.
2. 30-days-limited minigame that lets you win a big prize at the end (e.g. at a funfair, park, vegetable market or Christmas market).
|Introducing how the weapons for troops are created (axes, bows, etc.),|
including a building that boosts your troops by creating weapons and a forge/weapons master.
|Add one more weekly quest and a daily login bonus for removing all|
daily quests in Seasons. No "merge" minigames.
|Events play on an island from where you have to complete the quests/productions. This reduces the possibility to prepare for the event to finish all quests in a few days. Events quests doesn't include tasks outside of the cities' possibilites. Event buildings can be upgraded to generate event currency.||Heymrdiedier||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112222|
|Event that explores the ghosts that live in the Spire, who may appear in the city and create chaos. May feature a new map for the Spire.||Earwen1||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112222|
|Guests like Vikings (Odin) and Ents (Treants).||Earwen1||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112222|
|Fellowship perk (Adventure Bank) that allows you to store badges from previous FA's for the next FA.||Ergolas77||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112238|
|New event type that features two different paths to earn rewards.|
Path 1 (Path of Strength) - Rewards focus on increasing military strength, new main building allows upgrades with different benefits, feed-able building to increase dmg/hp, vitality surges, potrait etc.)
Path 2 (Path of Knowledge) - Rewards focus on increasing knowledge, main building awards kp and magic items.
More details on the possible rewards for each/both paths in the post.
|3-days-event where all players are put in chapter-specific groups (e.g. ch. 1-3 in one group) and compete against other groups in timed challenges (half hour). The group that has done most productions as possible (specified by the challenge) wins event currency. Players who were active in the last three days are eligible to participate. During the event short productions are possible.||kkk3||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112244|
|Felloship event that allows you to earn rewards by making as many donations to one Fellowship Archive as possible.||Prueba2||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112245|
|New event building like Polar Bear (Coins, Mana, Seeds, Portal Profits) that reduces the waiting time in Spire.||King Luckybaby||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112247|
|Make changes to reduce or remove rng involvement.||Laurelin-Beta||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112295|
|Increase the Pet food availability with a new event building.||Laurelin-Beta||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112295|
|New event building that grants the player Pet Food.||PhoenixRose33||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112301|
|Themed upgrades of existing buildings (main hall, workshops, etc.) as event rewards to save space.||Atlantisbeta||https://beta.forum.elvenar.com/inde...-collection-1-events.18316/page-2#post-112317|
|Add a secret door in the Spire that allows players to discover a different path.||Tahn Morningwood||https://beta.forum.elvenar.com/inde...-collection-1-events.18316/page-2#post-112324|
|1-month-long FS vs FS challenge where two FS are competing in building a city between each other with existing assets from the inventory.||HappyRose||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112329|
|Event building in the style of a spire or event theme (with good effects like the Polar Bear plus the waiting time reduction for the Spire).||Tahn Morningwood||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112324|
|Weekend-long event to raid one city in the neighbourhood of your choice in order to gain resources. Top 100 players (those who one most resources) receive a special building (e.g. a bank that holds the stolen resources) or 10% troops (the percentage will depend on the maximum amount of troops your barracks, mercenary camp and training grounds can train). For one hour players can gain the stolen resources back by stealing them back from the bank of the winning players. The ultimate winner is the one who gained most resources or least losses.||Egwene al Vere||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112337|
|Make event buildings more interesting and interactive: 1. Wizard Spell Shop - Include an exclusive spell that rewinds the time in the city, allowing the player to fix mistakes like removing a building or using goods by mistake. 2. Moonstone Library - Include myths and legends to read, overview of tomes and the possibility to collect tome fragments.|
3. Add rewards like Royal Restorations, Blueprints, and Petfood
|HRH Princess Rosella||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112360|
|Magic forest or old pyramid to explore for more play time.||HRH Princess Rosella||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112360|
|Improve the current event quest mechanism to make it similar to the FA badge collection. People can earn event currency almost the same way as badges.||Moncsociusz||https://beta.forum.elvenar.com/inde...-collection-1-events.18316/page-2#post-112306|
|Out of voting: Event Idea - Elvenars lend you a new invention (event building) right at the start. If you're worthy enough/collected enough artifacts, you can evolve your building again when it changes to level 1 after the event.||Ayvinul||https://beta.forum.elvenar.com/index.php?threads/brainstorming-collection-1-events.18316/post-112432|