DeletedUser
Guest
I just wanna ask developers: How the damage is calculated in battles? There is felling that there is no difference between amount of enemys. How I understand calculation: For example there is Ten (10) Bandits (archers) and each has damage 5-9. And when ten this bandits attack my force it should damage it for 50-90 damage. But how ONE BANDIT DAMAGES FOR 120 ??? I just don't understand.
I now calculated my elven archers, there was an amount of 38 and damaged for 235. Now I divide 235 on 38 and I get 6.1 which is normal because in stats they have 4-6 damage, but why enemies damage so unbalanced
I now calculated my elven archers, there was an amount of 38 and damaged for 235. Now I divide 235 on 38 and I get 6.1 which is normal because in stats they have 4-6 damage, but why enemies damage so unbalanced