Preator
Well-Known Member
In this thread the base damage value is told to be 10%. However your numbers don't match with that. By calculating the base damage as 9%, I got much more close (mostly the same) values as you got in game.
Here what i get by using 9% instead of 10%. The ones which are not the same differ only by 1.
x38.......506 - 618
x54.......676 - 826
x62.......761 - 930
x67.......814 - 995
x79.......942 - 1152
x90.......1059 - 1295
x94.......1102 - 1347
This is still not final answer for your question. But i think that 10% base damage might be incorrect.
BUT in game is:
x38 506 - 618
x54 676 - 826
x62 761 - 931
x67 815 - 996
x79 942 - ( 1200 rounding values!)
x90 1100 - 1300 (rounding values!)
x94 1100 - 1300 (rounding values!)
Here what i get by using 9% instead of 10%. The ones which are not the same differ only by 1.
x38.......506 - 618
x54.......676 - 826
x62.......761 - 930
x67.......814 - 995
x79.......942 - 1152
x90.......1059 - 1295
x94.......1102 - 1347
This is still not final answer for your question. But i think that 10% base damage might be incorrect.