galrond
Well-Known Member
Besides from you being unhappy with new tournement, what do you intend to say?Ugly tournaments, gentlemen, you have issued! You only gave the advantage to the pushers. Not for beginners! Those pushers who have pumped their wonders before your change can no longer be afraid that honest players will catch up in the rating. Pushers who are just starting out will easily bypass honest players. If your game is tailored specifically for players who violate the rules of the game, then change these rules of yours and legalize pushing. I have been playing for a long time, and it is because of pushing that I do not give you a dime from the head of the dwarfs. And I won't.
Your new tournament is rubbish. There are provinces, there is an army (more than 2000), but not to go through as before. Slow down what? Building miracles, passing technologies? No! We created another pushing problem. An ingenious move.
I also get, that you don´t like pushing (no honest players do).
It might be due to moderators editing it, but the "pushers who have pumped their wonders" part, kind of sounds like you want more punishment on AW-levels
I´m pretty sure, that´s NOT what you want.
Pushing has always been a problem. It will always be a problem, and I fail to see how the change in tournement makes any difference
PS. "give a dime from the head of the dwarfes". I guess that´s a local saying. Where from? and any lore behind it?
I agree, that the rewards in chest 11-19 isn´t that impressive. If you aren´t from northern Jutland (Denmark), you would say: they totally, utterly, and in every possibly matter SUCKS!!!Although we were able to get all 19 chests in the live server, the joy is more for having achieved them all than for the rewards received. With over 50% of the enemies being Heavy Melee, the marble one should be one of the easiest tournaments in the new cycle, so players can afford to go deeper even if the rewards are not worth it.
The problem is going to be when the hard tournaments arrive, especially the one based around the Mistwalker, where the rewards you can win in the chests will in no way exceed the amount of losses you will face. In those weeks there will be no motivation to risk so much just for 10 AW KP and 1 RS for each additional chest.
I just hope that in the same way that you did with the Spire, you will improve the quality of rewards that can be obtained in the 11-19 chests. This way many players, especially veterans, will stop feeling the shared frustration they have now in having to work harder to earn less than before.
It has nothing to do with the province type.
INNO changed the opponents back from totally random, to mimicing previous tournement.
Plz don´t blame them for listning (even if you don´t agree).
They should improve the rewards, and I hope they do.
Everyone hates a nerf. So in some twisted kind of way, it makes sense to start low, and then improve......