Now our group is perfect. No diamond expansions, no big AW's to hinder progress, and the same group that got 4 chests last week finished 9 this week. Is this really what you're aiming for? Should we be knocking on the doors of the top players offering them a chance to move to our fellowship where they can easily get 10 chests every week?
This isn't about anyone's play style, this is about the formula using multiplication so no matter how you play eventually the cost will exponentially go through the roof just like in the Spire.I do not think the game should revolve around my play style, the way some of the others here seem to.
This isn't about anyone's play style, this is about the formula using multiplication so no matter how you play eventually the cost will exponentially go through the roof just like in the Spire.
Basically Inno has made sure this game will come to a stop because none can bring up the necessary cost and/or troops. If so many players are complaining/commenting (we're already on page 26 for this topic within 1 week) their must be something wrong. A game should be fun, this one no longer is.
I'm just happy some players still feel like expressing their feeling/emotions. I for one have stopped doing it after getting the impression over and over its useless.No, all the complaining by the niche players is not about 10 chests, it is about all the KP they are losing because they cannot go as many provinces in the new version. If this were only about 10 chests or not, there would be almost no complaints. I was upset of for the first day or two, but I am not selfish and am accepting the loss of KP so that the vast majority of players will have a better tournament. I do not think the game should revolve around my play style, the way some of the others here seem to.
Cater to the handful who score high and complain about KP loss? or take care of all the smaller players who obviously did better with this new system?
For me it sounds just like a big bunch of players decided to try what's new there and pushed their limits to check.I don't think so. Just compare silk, before the change, and elixir, after the change. Checking at elvenstats, barely the top 50 on Beta got 4k+ points for silk. For elixir, the entire top 100 got 4k+ points. And to compare to the elixir before that, barely the top 60 got 4k+. And just looking at the numbers in-game for elixir, 850 players got 1600+ points. And another 500 players got at least 1000 points. That sounds like a big win for Inno to me.
Well it's a shame we lost the KP, but thats by far not the main issue at least for me, my problem is that there is no longer an incent to go forward, to develop your city and improve, and the death of competition between players.No, all the complaining by the niche players is not about 10 chests, it is about all the KP they are losing because they cannot go as many provinces in the new version. If this were only about 10 chests or not, there would be almost no complaints. I was upset of for the first day or two, but I am not selfish and am accepting the loss of KP so that the vast majority of players will have a better tournament. I do not think the game should revolve around my play style, the way some of the others here seem to.
For me it sounds just like a big bunch of players decided to try what's new there and pushed their limits to check.
For me it sounds just like a big bunch of players decided to try what's new there and pushed their limits to check.
Please refrain from such comments. This is the most *** and childish reply from someone ... "why not just quit?". What if all players would quit when something is wrong, instead trying to address to the problem? We do not quit for many reasons ... because we invested years of playing, money, because we started playing this game cuz it suits us better than others, because we have friends after such a long time ... this doesn't mean we have to be quiet and accept everything what comes from developers. They need us if they want a job, therefore they have to hand us the expected fun and everything else is in the game description in return.So if less KP makes you hate the game so much, why not just quit?
Please refrain from such comments. This is the most *** and childish reply from someone ... "why not just quit?". What if all players would quit when something is wrong, instead trying to address to the problem? We do not quit for many reasons ... because we invested years of playing, money, because we started playing this game cuz it suits us better than others, because we have friends after such a long time ... this doesn't mean we have to be quiet and accept everything what comes from developers. They need us if they want a job, therefore they have to hand us the expected fun and everything else is in the game description in return.
@edeba I guess this is a misunderstandig. I like a lot of changes including reduction of encounters and increasing enemy troop size very much. The comment you cited was only about the new formula used for troop size calcuations.
Edeba always puts the quote under his response, that's why there was confusion.@edeba I guess this is a misunderstandig. I like a lot of changes including reduction of encounters and increasing enemy troop size very much. The comment you cited was only about the new formula used for troop size calcuations.
No, all the complaining by the niche players is not about 10 chests, it is about all the KP they are losing because they cannot go as many provinces in the new version. If this were only about 10 chests or not, there would be almost no complaints. I was upset of for the first day or two, but I am not selfish and am accepting the loss of KP so that the vast majority of players will have a better tournament. I do not think the game should revolve around my play style, the way some of the others here seem to.
Now our group is perfect. No diamond expansions, no big AW's to hinder progress, and the same group that got 4 chests last week finished 9 this week. Is this really what you're aiming for? Should we be knocking on the doors of the top players offering them a chance to move to our fellowship where they can easily get 10 chests every week?
I don't think the issue is about the loss of the KP, i think its about the loss in performance. If the top players suddenly can't reach the top anymore because they are penalised more then orc chapter accounts. Its like a sports competition, where suddenly they change the rules so that all veteran competitors need to start 30m further from the start line. while the others have a normal start line. And those who handicap themselves and get a sponsor to help them out, even have a 30m head start.
For me it sounds just like a big bunch of players decided to try what's new there and pushed their limits to check.
Plenty of people quit this game for all sorts of reasons. Some players invent reasons to quit because they are tired of the game and just need a reason to stop playing. And that is exactly what his comment sounded like. " Oh no, I can't get all the KP any more, so now the game is worthless to me." If someone has to say something like that, then they are on the edge of quitting anyway, so why not just get it over with and leave?
????????????And @CrazyWizard I advanced my Live city just fine before I started running deep into the 2nd star of provinces for KP. I didn't start doing that every week until I started chapter 16. So I still got to the end of all current chapters a little less than 4 years after I started playing the game. That is an average of 3 months per chapter, or a lot faster than Inno wants us going. So if less KP makes you hate the game so much, why not just quit?
No, all the complaining by the niche players is not about 10 chests, it is about all the KP they are losing because they cannot go as many provinces in the new version. If this were only about 10 chests or not, there would be almost no complaints. I was upset of for the first day or two, but I am not selfish and am accepting the loss of KP so that the vast majority of players will have a better tournament. I do not think the game should revolve around my play style, the way some of the others here seem to.
I don't think so. Just compare silk, before the change, and elixir, after the change. Checking at elvenstats, barely the top 50 on Beta got 4k+ points for silk. For elixir, the entire top 100 got 4k+ points. And to compare to the elixir before that, barely the top 60 got 4k+. And just looking at the numbers in-game for elixir, 850 players got 1600+ points. And another 500 players got at least 1000 points. That sounds like a big win for Inno to me. So what do you think Inno will do? Cater to the handful who score high and complain about KP loss? or take care of all the smaller players who obviously did better with this new system?