DeletedUser
Guest
After last night’s Q&A session I’m started to see a gloomy picture for the far-advance players. The new chapter is actually already finished, and is currently being tested. But (according to @Marindor) it will still take more than a month before it will be launched on Beta, and will arrive at the earliest mid-Nov on Live. The reason for this postponement that Timon and Rieke gave was that only 2-3% of all players have finished the Halflings chapter. I have my doubts about this extremely low rate:
The above questions are all indicators that could skew the data and give an inaccurate picture. And this could be very detrimental for the far-advanced players.
Because such a low percentage is maintained, Innogames has decided to postpone the new chapter (and probably also further chapters), and instead offer more events, BS adventures, ect., because (as said) that would be beneficial for all players. The feedback given to several forums, that there are too many events, is apparently fallen on deaf ears. Even players who are not yet far-advanced are not all eagerly awaiting more events, as it often stagnates the growth of their city.
Therefore, my suggestion to InnoGames is to accurately re-check the players data. Because as it stands now, I get the feeling that I'm being punished as an end-tech player (on live) because so many other players have given up.
- Are all players included in this data? So, also the huge amount of players who stopped but will never be removed form the world map?
- Does it include a check if all the story quests are done? Which would mean that players who have not done all story quests, are not counted as "chapter complete".
- Does it include a check if all technologies are researched? Which would mean that players who consciously skipped facultative technologies (like units and city expansions), are not counted as "chapter complete".
- Are new worlds also included in this data? Because there it’s not possible for players to have finished already.
The above questions are all indicators that could skew the data and give an inaccurate picture. And this could be very detrimental for the far-advanced players.
Because such a low percentage is maintained, Innogames has decided to postpone the new chapter (and probably also further chapters), and instead offer more events, BS adventures, ect., because (as said) that would be beneficial for all players. The feedback given to several forums, that there are too many events, is apparently fallen on deaf ears. Even players who are not yet far-advanced are not all eagerly awaiting more events, as it often stagnates the growth of their city.
Therefore, my suggestion to InnoGames is to accurately re-check the players data. Because as it stands now, I get the feeling that I'm being punished as an end-tech player (on live) because so many other players have given up.