DeletedUser170
Guest
Hello!
Much people want to see some PvP action in the game. Well... In one part I agree, and in one part I don't. It is neceserry to have some sort of multiplayer instances in the game: The game will get boring really really soon. And I'm not speaking about beta. Those who want to test, are likely to stay here, and will continue, as our main goal, is to test out the things, and be the first, who can play some elements of the game.
How could they do the multyplayer part?
One possibility obviously the FoE type of thing. I didn't play that game when the PvP there were created, so I cannot say anything about that.
I think this game though should have more players playing together agains the enviroment. We have a nice map, without much content on it. So I though, after we collected all relics, we could have a new option, that would eplore the place more deeply. It could be things like a cave, a forest etc. And here would come a question:
How could they do the part to be multiplayer? There are several possibilities.
At the moment, that's all, if something come in my mind, I update this.
Much people want to see some PvP action in the game. Well... In one part I agree, and in one part I don't. It is neceserry to have some sort of multiplayer instances in the game: The game will get boring really really soon. And I'm not speaking about beta. Those who want to test, are likely to stay here, and will continue, as our main goal, is to test out the things, and be the first, who can play some elements of the game.
How could they do the multyplayer part?
One possibility obviously the FoE type of thing. I didn't play that game when the PvP there were created, so I cannot say anything about that.
I think this game though should have more players playing together agains the enviroment. We have a nice map, without much content on it. So I though, after we collected all relics, we could have a new option, that would eplore the place more deeply. It could be things like a cave, a forest etc. And here would come a question:
- Should players restricted to their neighbouring territorys (6)
- or all the discovered provinces
- or if a road system get in (see other thread), any neighbouring of those villages could be discovered too?
How could they do the part to be multiplayer? There are several possibilities.
- Basically it would be single player, just in bigger map, and if someone killed a unit, all other peoples map will be refreshed, if they are not in a battle themselves. Not the best options: no interaction between players, maybe if someone have better units against some enemies, he can do that part, and the others the other types, but players should also refresh regulary, so they would not kill the same units more times.
- Some sort of fort battle type of things from The West, with less possible players, maybe the players could control more squads too, but shouldn't be too much players on the field. I think this would be quite interesting, but would take too much server capacity. Also neighbouring villages might have a problem with attacking together.
- The Multiplayer Instances from The West. Just give it a new theme, with more, but easier to kill enemies (shouldn't be bears, but other type of units), and probably the ability system should be reworked too: life, weapon range and damage, tiles to move in one go should depend on the unit you choose (Oh here we can add the hero idea of someone - yeah for this is a MUST HAVE)
- FoE GvG thing. I couldn't say much about that, I just saw the map
At the moment, that's all, if something come in my mind, I update this.