DeletedUser
Guest
With all of our wonderful wonders, and since we're on a Phoenix kick, I'd like to suggest a phoenix for wonders.
The Royal Amethyst Phoenix - The Royal Amethyst Phoenix is the guardian of all wonders in your city. (and it doesn't look like a duck)
Some ideas of what it could do:
Evolving the Phoenix - determines how many benefits we can use at once
Evolving the Wonder - Lowers wonder costs: KP, Relics and goods (Maybe it takes 5 artifacts to get the maximum benefit of reducing kps, relics and goods - 1 artifact reduces it by 10%, 2 artifacts 20% etc)
Suggested by Hugs: That evolving the wonders doesn't reduce the ranking points. Points are still based on the original amount of kps that were needed.
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Feeding
Perhaps give extra temporary boosts to wonders depending on which one you would like to boost. This would be feeding.
Examples: (These are just ideas of what each wonder could do and how pet food could affect them)
Tome of Secrets: 1 extra KP or boost to supplies when scouting (New Benefit: gives 1 pet food every 24 hours) (New Benefit: Produces 1 RR spell every 7 days) (New Benefit: Allows for more than one province to be scouted)
Needles of the Tempest: Temporarily Speeds up Barracks
Endless Excavation: Extra Supplies or Extra relics when finishing a province or (new benefit - speed up builder 3 times) (New benefit - All workshop collections count as 2 collects versus 1)
Golden Abyss: Extra Gold when collecting (New Benefit - Gives residences an extra 10 population every 2 levels)
Martial Monastery: Extra culture when needed for an event or (new benefit - gives units a bubble for 2 rounds)
Crystal Lighthouse: Temporarily increases spell for neighborly help (new Benefit: Changes all boosted goods production to 1 hour productions) (new Benefit - with pet food increase chest to 10)
Thrones of the High Men: Temp boost to score in Tournaments or extra culture for events
Watchtower Ruins: Temp boost to Neighborly help or extra culture for events (New Benefit: Temporarily allows your city to look like the opposite race elf to human, human to elf)
Dwarven Bulwark: Temp Increase Training Size when training units (New Benefit - gives 1 extra slot in barracks for training up to 9 - pet food increases it by 1)
Mountain Halls: Temporarily Increase Population for events when more population is needed (New Benefit - all each individual collect on boosted goods count as 2-pet food increases it by 1)
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Prosperity Towers: Temporarily Increases supplies every 3 hours (New benefit - something with the magic academy-give additional Vision Vapor)
Blooming Trader: (New Benefit - temp change all guest race factories to 1 hour productions)
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Heroes Forge: (New Benefit - temporarily allows your orcs to dance while in battle) (New Benefit - Increase squad from 5 to 6,7,8,9- pet food increases it by 1 temporarily)
Shrine of Shrewdy Shroom: (New Benefit - temporarily allows your light ranged to take 2 shots while in battle)
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Enars Embassy: Extra Broken Shards or Extra Mana when scouting
Flying Academy: (New Benefit: allows mages to move extra spaces in battle)
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Maze of the Dark Matter: (New Benefit: Becomes a light based wonder changing in shape and color increasing mana for all mana producing buildings)
Dragon Abbey: Extra Mana or a New Benefit: Gives Mages a higher intiative
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Temple of the Toads: Temporarily Increases Heavy Ranged Production
Elvenar Trade Center: (New Benefit: Becomes a trader to trade supply or gold instants with Neighbors for gold or goods)
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Sunset Towers: Temp Increase Divine Seeds (New Benefit - Temporarily allows your units to wear sunglasses in battle)
Victory Springs: Temp Increase Speed of training grounds (oops better build mine again)
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Pyramid of Purification: (New Benefit: Temporarily gives Heavy Melee a higher initiative)
Lighthouse of Good Neighborhood: (New Benefit: 1 click to visit all neighbors builder huts or culture)
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TimeWarp: (New Benefit: Demolish your whole city and start over at chapter 1)
Simia Sapiens
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Example of what the Phoenix interface could look like and how one feeds it.
The interface would show all of your wonders, the user would select the radio button of the benefit they would want to use and then click the feed button. This would activate the benefit for however long inno decides. For example: selecting all workshops count as 2 collects might last 8 hours with one feeding.
Notes tab suggested by Hugs and Missions by Hugs.
Acquiring the Phoenix
1. Event
2. Suggested by Hugs: Gift from the spire, researched after building Magic Academy-excellent suggestion
48 Hour Rewards
Maybe this one would be better to give ancient wonder instants, runes or even relics.
Miscellaneous
Perhaps there are additional benefits depending on how many times the Amethyst phoenix is fed. Not sure what this could be I'm just adding as much text as I can to this post.
1. It could be like feats of strength - Amethyst phoenix fed 10 x's receive a cc, feed it 25 times receive a beer, feed it 50 times - 1 free upgrade to a wonder and so on.
2. Suggested by Hugs: It cannot be demolished, once learned or acquired
3. Suggestion by Hugs: Sits on the outskirts of your city. (Perched high on the mountains and with a watchful eye - guarding your city).
4. Maybe another area where we can view our aw instants inventory
Pros
Would help many new players and lower chapter players get their wonders up and running
Would help veteran players upgrade their wonders a little faster
Help in tournaments with extra units or goods, or more power, extra supplies, relics when finishing provinces etc.
It would be a gorgeous addition to our cities
Different quests for events
Unique Game play
Possibly help with the grind of fellowship adventures
Possibly give the devs more reason to add more and different benefits to each wonder. wonders take up a lot of real estate and most only give 2 benefits.
A new user interface might take some time to show all wonders and which benefit the pet food would affect.
With a little vision, this could turn into its own activity tower much like the Spire. Testing the prowess of our amethyst phoenix with strategy and different paths to take.
Cons
Space maybe
The Royal Amethyst Phoenix - The Royal Amethyst Phoenix is the guardian of all wonders in your city. (and it doesn't look like a duck)
Some ideas of what it could do:
Evolving the Phoenix - determines how many benefits we can use at once
Evolving the Wonder - Lowers wonder costs: KP, Relics and goods (Maybe it takes 5 artifacts to get the maximum benefit of reducing kps, relics and goods - 1 artifact reduces it by 10%, 2 artifacts 20% etc)
Suggested by Hugs: That evolving the wonders doesn't reduce the ranking points. Points are still based on the original amount of kps that were needed.
***************************************************************************************************
Feeding
Perhaps give extra temporary boosts to wonders depending on which one you would like to boost. This would be feeding.
Examples: (These are just ideas of what each wonder could do and how pet food could affect them)
Tome of Secrets: 1 extra KP or boost to supplies when scouting (New Benefit: gives 1 pet food every 24 hours) (New Benefit: Produces 1 RR spell every 7 days) (New Benefit: Allows for more than one province to be scouted)
Needles of the Tempest: Temporarily Speeds up Barracks
Endless Excavation: Extra Supplies or Extra relics when finishing a province or (new benefit - speed up builder 3 times) (New benefit - All workshop collections count as 2 collects versus 1)
Golden Abyss: Extra Gold when collecting (New Benefit - Gives residences an extra 10 population every 2 levels)
Martial Monastery: Extra culture when needed for an event or (new benefit - gives units a bubble for 2 rounds)
Crystal Lighthouse: Temporarily increases spell for neighborly help (new Benefit: Changes all boosted goods production to 1 hour productions) (new Benefit - with pet food increase chest to 10)
Thrones of the High Men: Temp boost to score in Tournaments or extra culture for events
Watchtower Ruins: Temp boost to Neighborly help or extra culture for events (New Benefit: Temporarily allows your city to look like the opposite race elf to human, human to elf)
Dwarven Bulwark: Temp Increase Training Size when training units (New Benefit - gives 1 extra slot in barracks for training up to 9 - pet food increases it by 1)
Mountain Halls: Temporarily Increase Population for events when more population is needed (New Benefit - all each individual collect on boosted goods count as 2-pet food increases it by 1)
*********************************************************************************************************
Prosperity Towers: Temporarily Increases supplies every 3 hours (New benefit - something with the magic academy-give additional Vision Vapor)
Blooming Trader: (New Benefit - temp change all guest race factories to 1 hour productions)
*********************************************************************************************************
Heroes Forge: (New Benefit - temporarily allows your orcs to dance while in battle) (New Benefit - Increase squad from 5 to 6,7,8,9- pet food increases it by 1 temporarily)
Shrine of Shrewdy Shroom: (New Benefit - temporarily allows your light ranged to take 2 shots while in battle)
*********************************************************************************************************
Enars Embassy: Extra Broken Shards or Extra Mana when scouting
Flying Academy: (New Benefit: allows mages to move extra spaces in battle)
*********************************************************************************************************
Maze of the Dark Matter: (New Benefit: Becomes a light based wonder changing in shape and color increasing mana for all mana producing buildings)
Dragon Abbey: Extra Mana or a New Benefit: Gives Mages a higher intiative
*********************************************************************************************************
Temple of the Toads: Temporarily Increases Heavy Ranged Production
Elvenar Trade Center: (New Benefit: Becomes a trader to trade supply or gold instants with Neighbors for gold or goods)
*********************************************************************************************************
Sunset Towers: Temp Increase Divine Seeds (New Benefit - Temporarily allows your units to wear sunglasses in battle)
Victory Springs: Temp Increase Speed of training grounds (oops better build mine again)
*********************************************************************************************************
Pyramid of Purification: (New Benefit: Temporarily gives Heavy Melee a higher initiative)
Lighthouse of Good Neighborhood: (New Benefit: 1 click to visit all neighbors builder huts or culture)
*********************************************************************************************************
TimeWarp: (New Benefit: Demolish your whole city and start over at chapter 1)
Simia Sapiens
*********************************************************************************************************
Example of what the Phoenix interface could look like and how one feeds it.
The interface would show all of your wonders, the user would select the radio button of the benefit they would want to use and then click the feed button. This would activate the benefit for however long inno decides. For example: selecting all workshops count as 2 collects might last 8 hours with one feeding.
Notes tab suggested by Hugs and Missions by Hugs.
Acquiring the Phoenix
1. Event
2. Suggested by Hugs: Gift from the spire, researched after building Magic Academy-excellent suggestion
48 Hour Rewards
Maybe this one would be better to give ancient wonder instants, runes or even relics.
Miscellaneous
Perhaps there are additional benefits depending on how many times the Amethyst phoenix is fed. Not sure what this could be I'm just adding as much text as I can to this post.
1. It could be like feats of strength - Amethyst phoenix fed 10 x's receive a cc, feed it 25 times receive a beer, feed it 50 times - 1 free upgrade to a wonder and so on.
2. Suggested by Hugs: It cannot be demolished, once learned or acquired
3. Suggestion by Hugs: Sits on the outskirts of your city. (Perched high on the mountains and with a watchful eye - guarding your city).
4. Maybe another area where we can view our aw instants inventory
Pros
Would help many new players and lower chapter players get their wonders up and running
Would help veteran players upgrade their wonders a little faster
Help in tournaments with extra units or goods, or more power, extra supplies, relics when finishing provinces etc.
It would be a gorgeous addition to our cities
Different quests for events
Unique Game play
Possibly help with the grind of fellowship adventures
Possibly give the devs more reason to add more and different benefits to each wonder. wonders take up a lot of real estate and most only give 2 benefits.
A new user interface might take some time to show all wonders and which benefit the pet food would affect.
With a little vision, this could turn into its own activity tower much like the Spire. Testing the prowess of our amethyst phoenix with strategy and different paths to take.
Cons
Space maybe
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