PrimroseSylvia
Well-Known Member
I think 146k
right now 166 000, 25 players 25 provinces at 6 roundsAnd how many points for 19 chests ?
161,000 ?
And the ranking points and kp pattern remains same as existing tournaments?right now 166 000, 25 players 25 provinces at 6 rounds
my guess is it will be the same as now since they didnt talked anything about it in the video, they mentioned only chests 11-19And the ranking points and kp pattern remains same as existing tournaments?
I know I should wait till Tuesday, but in case anyone has access to info, I’m eager
This. My main city in Winyandor gets 10 chests about once a month. This is pure enjoyment for us, and comes about because the end game players go far into the tournament if needed. I can see a HUGE problem with this happening now.Issue #1
While it may sound good to have all types of goods for negotiating, for casual FS which aimed to do 10 chests once per month or once per 2 months it will be horrible, they were preparing usually 4 specific goods in the past now they will need 13 goods else they can forget about 10 chests ever
Would have been nice if they'd given players the option i.e. either opt to do one fight for the province or be able to open it and do 1-4 in whatever mannerAnother concern is that we had options that are taken away now. In each province we had 4 encounters. We could fight them all, or we could fight 3 of them and cater one that might waste too many troops. We could cater 2 and fight 2, whatever it took. Option gone. This could be a real problem for the small cities. They either have to have the troops to fight a 4x stronger enemy group, or they have to have 4x the amount of goods. For the small cities I don't see either as a viable option.
I do have a problem with this, if top players in that fellowships will now get 20% of rewards then before, they would want some compesation for trouble and 10AW KP and 1 RSS is not something worth of time/resources/effort, no incentive to push, i am not saying this rewards must be great or for example second blueprint, but there are many other things they can offer to be worth it to push atleast from time to time. I am pretty sure players who pushed high scores now are not doing it just for fun, but for rewards.My one comment, @Dony is that I don't find your #4 to be a problem. The 9 new chests just have nominal prizes and are there for those fellowships wishing to push it further for fun. I am very glad that the big prizes are not in those chests.
I understand, but there would be a lot of push-back if they effectively said that the requirement for 10 chests have been doubled. People still need to feel like they've completed the challenge after 10. There are some fellowships who are getting those kind of big numbers (100k+) anyway, just for the fun of being No. 1. I think these "bonus" chests are aimed at those teams.I do have a problem with this, if top players in that fellowships will now get 20% of rewards then before, they would want some compesation for trouble and 10AW KP and 1 RSS is not something worth of time/resources/effort, no incentive to push, i am not saying this rewards must be great or for example second blueprint, but there are many other things they can offer to be worth it to push atleast from time to time. I am pretty sure players who pushed high scores now are not doing it just for fun, but for rewards.
It’s more than just 9 additional chests. It’s vets who make 10k in tournament now can’t get the kp if the costs are exponential as in spire. I’m not sure how the difficulty increases with more provinces but it’s possible to severely restrict vets to 30ish (or 40) provinces.I understand, but there would be a lot of push-back if they effectively said that the requirement for 10 chests have been doubled. People still need to feel like they've completed the challenge after 10. There are some fellowships who are getting those kind of big numbers (100k+) anyway, just for the fun of being No. 1. I think these "bonus" chests are aimed at those teams.
Agreed, though, if there is a prize worth having which doesn't guilt people into pushing too hard for FOMO, then I am all for it.