claiming your wonders always benefit you more than they cost is just a pure lie.
The are facts, there are opinions and there are lies, pure lies... What liars tend to do is dress lies up as opinion. What Inno did was dress lies up as facts.
Exponential with exceptions can still be faster than exponential. Take the mana sawmill as an example. It produces 720 Mana in chapter 9. With a perfect exponential growth of 20% per chapter it should give 2580 Mana in chapter 16, but it does in fact give 3500.
That's one way of looking at it... Here's another...
Woodelves
City expansion 36 20k mana required
City expansion 37 37.5k mana required
City expansion 38 45k mana required
Squad size 28 15k mana required
Squad size 29 30k mana required
Squad size 30 30k mana required
Squad size 31 55k mana required
Woodelves style barracks 25k mana required
Woodelves style residences 50k mana required
Mercenary camp improvements 85k mana required
Main hall 40k mana required
AW tech 100k mana required
Street upgrade 90k mana
Sorcerers and Dragons
City expansion 39 60k mana required
City expansion 40 65k mana required
Squad size 32 45k mana required
Squad size 33 50k mana required
Squad size 34 55k mana required
Squad size 35 60k mana required
Sorcerers style residences 80k mana required
Sorcerers style workshops 100k mana required (none require for woodelves ws)
Armories 50k mana required
Main hall 105k mana required
Training grounds 135k mana required
Street upgrade 115k mana required
AW tech 200k mana
Just between these two chapters there is nothing about it that suggests mana increase was in the 20% range and actually for this chapter the mana sawmill increased by about 32%
It seems that customers satisfaction is no more the key to success.
Nope, it is a key to specifically having players quit. I am very annoyed to have lost a very good teammate over this.