• Dear forum reader,

    To actively participate on the forum by joining discussions or starting your own threads or topics, you need a game account and to REGISTER HERE!

Fixed [25081] T3 sentient goods show up after collect coins

DeletedUser1844

Guest
Game version: v1.70-(206bee6) (2018-12-21 14:25)
HTML5: no
Game world: zz1
Browser + version: Firefox Quantum 64.0 64-bit
Flash Player version: 32.0.0.101
Operating System: Windows 10
Screen resolution: 1920x1080
Account name: Sheeze
Humans or Elves: Elves

Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)

Quest title: none

Current situation:
After collecting coins in Main Hall we can see new T3 sentient goods (silly soap, alloy shrooms, cosmic bismuth)

Expected situation:
Nothing should happen. T3 sentient goods should be visible with new chapter.

Reproduction steps:
1. Log in Elvenar
2. Collect coins (they don't have to be all) and immediately open Main Hall
3. Wait 2-4 second
4. Enjoy new T3 sentient goods :)
 

Attachments

  • Screenshot_2018-12-31 Elvenar - Fantasy City Builder Game.png
    Screenshot_2018-12-31 Elvenar - Fantasy City Builder Game.png
    172.4 KB · Views: 425

DeletedUser778

Guest
Lol nice find!
Looks like it works with everything one collects (tested with obsidian, marble and gems).
As soon as the +XXX pops up under the top bar the goods become visible in the mainhall.
 

Amy Steele

Forum/QA Moderator
Elvenar Team
nice find!
Nice find indeed Sheeze! It took me a couple of attempts to reproduce this. Opening the Main Hall does indeed need to be immediate (ie before the items collected have risen fully and been added to the top bar).
 

DeletedUser1844

Guest
Haha :D The first time I thought I had hallucinations because I couldn't repeat it. However, with a little help my boyfriend, I finally managed to recreate the steps :)
 

Richord

Well-Known Member
Can anyone explain the relation to T3 to me?
T4-5 made kinda sense, T6 seems total new stuff.
 

DeletedUser

Guest
it is the sentient goods for the new guest race after the Amunis:)
 

Richord

Well-Known Member
wow, didn't now that ;)
I mean ofcourse the relation to elix-dust-gems itself.
like silk-velvet=logical.
These new ones aren't:)
 

DeletedUser778

Guest
wow, didn't now that ;)
I mean ofcourse the relation to elix-dust-gems itself.
like silk-velvet=logical.
These new ones aren't:)
Except maybe the alloy shrooms, since the dust factories have shrooms on them. ;)
Otherwise I think it's some wierd stuff... producing silly soap in the future :confused:
The german translation are kind of worse I think.. especially "Faulpilze" which could be translated to Lazy Shrooms, or Rotting Shrooms ... not much related to Alloy
 

Richord

Well-Known Member
soap and elixer?
dust shrooms; ok, but indeed alloy? that's the 'problem' alloy=metalrelated
gems; bismuth=metal, nothing to do with gems.. and 'cosmic' well, right...
still hoping for some (nicely) twisted reasoning.
 
Top