I don't know. I know I dumps a bunch of runes that I have a lot of into that player one way and it makes me wonder it is a cap or balance thing. I think we've had players that have gone very crazy with nothing happening.Anyone know where this caps out? I wonder if it is per donator, or recipient?
I visited one of my friends and saw what was posted in that attachment, so, I said to donate to other wonders even he didn't put a KP in them.Anyone know where this caps out? I wonder if it is per donator, or recipient?
If I understand your logic, it means this issue can be alleviated for those who are using WS System, since there we donate far faaaar more than we get back from chests ... and it's another nail in Net0's coffin and I'm afraid also to Swap threads. Am I right?Looks like this is a separate feature "knowledge_credit" which is like social credit - to receive KP to your AW from other players you should donate your own KP to them.
As far as I can observe - starting credit is something like 2660KP.
Once you donate to other player's AW (using KP/AWKP/runeshards_converted_to_KP), your credit increases by amount you've donated.
Once you receive KP/AWKP/runeshardes_converted_to_KP from other player to your AW or receive AWKP as a chest reward from other player's finished AW, your credit is decreased by amount you've got.
If it become 0 - you won't be able to receive any donation to your AWs until you donate KP to someone..
That is a terrible side effect. Again they throwed the baby out with the bathwater.Finally Inno came up with working anti-pushing solution. But there is a side effect - it also prevents AW hunting in a long run.
as someone who used Net0 I can say that most of the time the contributors are pretty much the same. Is not about not wanting to be active is about the system which - with this new feature - becomes profoundly corrupted. There are always X contributors for X chests, so that's really hard to be contributor with such a limited amount of chests.There is some sort of airbag which helps to level out small misbalances - spent runeshards are counted while received aren't, so when you are using runeshards_to_KP conversion when donating others, you increase your knowledge credit for free.
net0 is working ok with it as it is a fair system.
just not sure, including runeshards in costs of reward chests covered by donations may corrupt net0 balance for those who are not active in helping others and just post their own AWs.
May be some other ways to increase knowledge credit exist (like increasing it over the time), idk.
It is received by client along with other player AW research phases (can't see own, for you it's always -1 or you won't be able to donate to your own AW=).Is there anywhere mentioned this equation? How players should know when their donation to other players vs. receiving donation from others is balanced or au contraire?
Don't be silly. This is going to require Excel with complex formulas to track...