DeletedUser724
Guest
When we upgrade our goods-building to level 24,
the original slot for "1 day production" will change to produce 3 hour sentient goods and
the original slot for "2 day production" will change to produce 9 hour sentient goods
This is a very WORST design
I have no idea why Inno use same buildign for T1 and T4 goods, they can be different building
The original "1 day production" and "2 day production" is for the scenario that we will not online for longer periods
for example :
daily player, who only login once a day to play,
the " 1 day production" for normal T1 goods become un-available
the " 1 day production" for normal T4 goods become un-available
for player who may be on holiday break or hospital break
the " 2 day production" for normal T1 goods become un-available
the " 2 day production" for normal T4 goods become un-available
Apart from this
player cannot have any sentient goods until goods building reach level 24, that is also un-reasonable design
if sentient goods building are different, we can already start to produce sentient goods when it is in level 1
the original slot for "1 day production" will change to produce 3 hour sentient goods and
the original slot for "2 day production" will change to produce 9 hour sentient goods
This is a very WORST design
I have no idea why Inno use same buildign for T1 and T4 goods, they can be different building
The original "1 day production" and "2 day production" is for the scenario that we will not online for longer periods
for example :
daily player, who only login once a day to play,
the " 1 day production" for normal T1 goods become un-available
the " 1 day production" for normal T4 goods become un-available
for player who may be on holiday break or hospital break
the " 2 day production" for normal T1 goods become un-available
the " 2 day production" for normal T4 goods become un-available
Apart from this
player cannot have any sentient goods until goods building reach level 24, that is also un-reasonable design
if sentient goods building are different, we can already start to produce sentient goods when it is in level 1