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Release Notes version 1.5

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Dear Humans and Elves,

Today we bring you version 1.5, which is mostly focussed on bugfixing and preparation work for some things to come. We will be able to share more about the upcoming changes at a later point in time, so stay tuned for that.

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  • The bottom menu now lets you go to various areas in the game more conveniently, without having to go back to your City first all the time
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  • Waiting times between Tournament levels have been rebalanced: they are now 16 hours instead of 20 hours
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  • It was possible to get stuck in the storyline if you were to decline a specific quest that previously belonged to the storyline but is now declineable, this has now been fixed
  • Fixed an issue where 10 Broken Shards did not result in 1 Rune
  • The progress bar of the training queue now correctly shows the progress of training again
  • For Elves, some repeatable quests concerning Dwarves could be received even after you passed the quest to sell the Dwarven Portal, this is no longer possible
  • The quest to research the Fairy Main Hall could be received too soon and has now been pushed until a bit further in the storyline now
  • Fellowship-related notifications now have the correct icon
  • After cancelling a production the menu could say that the current production is zero, which no longer happens now
  • Fixed an issue where "duplicated" quests could be available for the player at the same time
  • Casting spells from the inventory can now be done by clicking the entire Spell button, rather than just the green 'Cast Spell' button
  • Fixed an issue where a player could lose the storyline quests early in the game
  • Changed a misleading quest description to be correct and no longer misleading now
  • Fixed an issue where an internal error could occur if a player was offline during the end of a Tournament and did not log back in until the next one had already started
  • It was possible to open tooltips through the Tournament Overview menu, which has now been fixed
  • Relics gained from Tournaments now count towards quests requiring those Relics
As always, we're looking forward to your feedback. Please let us know what you think in the discussion thread!

Kind regards,
Your Elvenar Team
 
We have just applied a big patch to our Beta servers, containing the following:
  • When a Tournament ends, the world map icon no longer needs a game reload to update
  • It is no longer possible to unlock higher levels (3 or higher) of Tournament Provinces by only completing level 1 Tournaments
  • Hovering the Barracks when in selling mode gave a tooltip, which has now been disabled to be consistent with the rest of the buildings
  • Visiting a province from the tournament overview window now works correctly
  • It was possible that the world map button redirected you to the last province you fought in, which is no longer possible now
  • The squad size now shows the tournament squad size for tournament provinces
  • An error after using the 'Back to Province' button after a battle has been fixed
  • The Dwarven Portal no longer incorrectly states that resources will get lost when you sell the building
  • Relics gained with Tournaments now count towards quests that require you to collect Relics
  • If you spent your last Relic on a Spell, the number will now turn red
  • Some good names in the Research Tree were not translated correctly
  • An issue where you could receive the wrong Rune Shard for a quest reward has been fixed
  • An issue with collecting Supplies when your storage is full has been fixed
  • Fixed an error with trying to perform Neighborly Help on someone that was just kicked from your Fellowship
  • An issue where the Tournaments reward window displayed only question marks has been fixed
  • Fixed an issue where a trade offer that expired was not credited back to the player
  • Spending Relics on Spells no longer subtracts the Relics from quest progress
  • Corrected an issue where a Tournament Province could display as a normal Province
 
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