DeletedUser1767
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Nope -- the relevant skipped tech has three KP in it (because quest confusion).Seems the alert doesn't trigger on skipped techs if you ave started research. Try dropping 1 KP in the squad size?
Nope -- the relevant skipped tech has three KP in it (because quest confusion).Seems the alert doesn't trigger on skipped techs if you ave started research. Try dropping 1 KP in the squad size?
The main question for me is, why did it come back? does this mean they are planning to release more techs in the early techtree?This is one of those things we were all much happier without. Please make it go away! It has not become less irritating since the last time we saw it.
does this mean they are planning to release more techs in the early techtree?
Which one? Mine is Squad Size 13. If your aborted squad size tech isn't 13, then maybe that implies @Heymrdiedier and @lika1961 are correct, and they're about to add new retrotechs that are going to make 13 mandatory, but not the one you aborted.Just to make it more confusing, I have a squad size I stopped research on a couple chapters back, and no alert.
Hopefully not all of them-- There are some that require special guest race goods, and that would suck hard.I think the Squad size tecs will become mandatory soon, as they are what the tourneys are tied to now and it gives an advantage to those that have not researched them, compared to those that have.
Good point, 13 is right in front of me, SS9 has 3 KPWhich one? Mine is Squad Size 13. If your aborted squad size tech isn't 13, then maybe that implies @Heymrdiedier and @lika1961 are correct, and they're about to add new retrotechs that are going to make 13 mandatory, but not the one you aborted.
I wish they could find a way of alleviating this that doesn't involve screwing over the pacifists... we're already forced to dump hundreds of KP into techs that we have no use for.I think the Squad size tecs will become mandatory soon, as they are what the tourneys are tied to now and it gives an advantage to those that have not researched them, compared to those that have.
dont worry you will get it next year, by that time you should have MAHellow,
I just started here yesterday, nowhere near Magic Academy.
Menhirok asks of me to gain a Power of Provision spell.
So I now need the luck to find treasures at the few neighbours I jet discovered.
What if this takes days and this way, shortens the remaining time of the event for me?
No drama if I dont get the event building, just saying ...
Join a Fellowship, if you can. You can get spells - including Power of Provision - from Tournaments. Since you are at the start of the game catering tournaments should be very cheap for you.Hellow,
I just started here yesterday, nowhere near Magic Academy.
Menhirok asks of me to gain a Power of Provision spell.
So I now need the luck to find treasures at the few neighbours I jet discovered.
What if this takes days and this way, shortens the remaining time of the event for me?
No drama if I dont get the event building, just saying ...
The main question for me is, why did it come back? does this mean they are planning to release more techs in the early techtree?
If not, whats the point of these? all the tech that get markers, we have allready researched by now, and for those who arent that far yet, its just another normal obligated tech.
Was exactly gonna post this, but you beat me to it.Join a Fellowship, if you can. You can get spells - including Power of Provision - from Tournaments. Since you are at the start of the game catering tournaments should be very cheap for you.
Hey pimpy, i think i know you from anno online, right? welcome to the betaThank you shadowblack and Heymrdiedier.
I hope soI think the Squad size tecs will become mandatory soon, as they are what the tourneys are tied to now and it gives an advantage to those that have not researched them, compared to those that have.
Will there be mandatory explore all technology the squad size?This was just a feature we wanted to have in the game for quite some time but it didn't work correctly. We don't have any plans to add more techs in the early tech tree at the moment so indeed for a lot of the players it won't make much sense at this stage, but it was still something we wanted to have fixed