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Release Notes version 1.26

Marindor

Well-Known Member
Dear Humans and Elves,

We have updated Elvenar Beta to version 1.26 today! Just a reminder: Since introducing new game features is no longer bound to certain game versions anymore (because we changed our routine to daily updates), Release Notes might seem different than what you were used to. Original Release Notes will be shorter (it's just another daily update), but of course with all the daily posts, in the end you'll still have a summary of everything. Today's update includes the following content:

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  • Several Questgiver portraits were changed.

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  • When we developed the Magic Workshops and Magic Residences, we undervalued their advantage in comparison to their non-magic counterparts. Therefore, we want to take action on this by adjusting their Diamond prices to better reflect their value.

Bug_Fixes_EN.png

  • Visiting other players no longer shows parts of your own city.
  • Collecting productions from unpolished Mana producing buildings no longer requires a game reload to be possible.
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  • We can already share with you that we're currently working on the last pieces of a big new upcoming event! We expect to be able to share it with you on Beta within a few days, so stay tuned!

Please let us know your thoughts in our feedback thread!

Kind regards,
Your Elvenar Beta Team
 

Marindor

Well-Known Member
Dear Humans and Elves,

Today's update includes the following content:

Improvements_EN.png

  • Mysterious eggs can now be found in the backgrounds of your city.
  • Specific AI improvements were made based on examples you gave us in the 1.25 Feedback thread.

Bug_Fixes_EN.png

  • The quest "Dean Durcu" should now trigger all quest requirements correctly.

Kind regards,
Your Elvenar Beta Team
 

Marindor

Well-Known Member
Dear Humans and Elves,

Today's update includes the following content:

Miscellaneous_EN.png

  • The Human Trader Questgiver now has a new portrait.

Bug_Fixes_EN.png

  • All "Rise of the Phoenix" quests should now wait for the player to finish the quest before rushing to the next one.
  • The number of received coins from Neighbourly Help in your Main Hall now shows correctly.
  • Productions of faculties are now added in the correct amounts.
  • Players should no longer be able to get stuck in Sorcerers Story Quests.
  • When changing the animations level, they no longer need a game reload to take place.
  • Enar's Embassy and Arcane Faculties no longer wonder what they've produced.

Kind regards,
Your Elvenar Beta Team
 

Marindor

Well-Known Member
Dear Humans and Elves,

Today's update includes the following content:

Improvements_EN.png

  • Tooltips for Event buildings should now show any production options and/or street connections.


Bug_Fixes_EN.png

  • Quest shouldn't finish automatically after a game update anymore.
  • It shouldn't be needed to reload the game anymore to see Neighbourly Help that is performed on your Main Hall.
  • The amount of available province expansions should now update directly after each change.

Kind regards,
Your Elvenar Beta Team
 

Marindor

Well-Known Member
Dear Humans and Elves,

Today's update includes the following content:


Bug_Fixes_EN.png

  • Knowledge Points that are bought directly in an Ancient Wonder should correctly trigger "Spend X KP" quests.
  • New production boost percentages shouldn't require a game reload to show the right number again.

Kind regards,
Your Elvenar Beta Team
 

Marindor

Well-Known Member
Dear Humans and Elves,

Today's update includes the following content:

Improvements



  • Inventory tooltips for Event buildings should now show any production options and/or street connections.


Bugfixes


  • Neighbourly Help bonuses should still be active after game updates.

Kind regards,
Your Elvenar Beta Team
 

Marindor

Well-Known Member
Dear Humans and Elves,

Today's update includes the following content:

Improvements


  • Some Event buildings were only configured until Chapter 8 or 9. Higher chapters are now added as well, so they can provide more bonus on higher levels.

Bugfixes


  • Neighbourly Help hands now show the right colors again.
  • Militairy Buildings are no longer wondering what they should show.
  • After Inspiring Meditation wears off, the KP bar will obediently shrink in size again.

Kind regards,
Your Elvenar Beta Team
 

Marindor

Well-Known Member
Dear Humans and Elves,

Today's update includes the following content:

Improvements


  • Certain texts are realligned to improve readability.
  • Minor performance improvements were implemented on the World Map, which should slightly reduce loading times.
  • Sorcerer's Quest "Necromancers" has been changed to a declinable quest now to prevent players from getting stuck in the Story Line there in case all Sorcerer's technologies are already researched.

Bugfixes


  • Produced Crystal Flasks should now be counted correctly towards Dean Durcu quests.
  • Losing priests now counts correctly towards "Sending Messengers Through Dimensions" quest progress.

Kind regards,
Your Elvenar Beta Team
 
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