You also need high level crystal lighthouse for that trick, or you won't have enough uptime of received NH.
Well maxed out city require 5,4 mil of coins per 1 offer on last boss (10% of capacity of mh37) with SS being almost 69k on our side
It shouldn't be that bad - completing chapter 16 adds about 11% to Spire SS / costs, plus if you place all additional expansions it can go up to about 15% extra. Plus extra AW levels, but you probably haven't leveled new AWs yet.I indeed noticed a big uplift already
It shouldn't be that bad - completing chapter 16 adds about 11% to Spire SS / costs, plus if you place all additional expansions it can go up to about 15% extra. Plus extra AW levels, but you probably haven't leveled new AWs yet.
To get to 69K SS on the last boss would need what, 1000+ total AW levels? You can't even do that with L30 being max AW level. You barely can if you literally level up everything to L35...
@Avenahar How can you be happy with levels adding few coins and no pop?
That's pure let's make my Spire more costly without giving me anything in return.
The coin increase would have to be dramatically more increasing to satisfy itself to be worth upgrading.
To punish players for having many AW levels.I don't really understand why AW levels are factored in the Spire. Seems kinda counterproductive. And even if it's the smallest factor, a 6% increase definitly isn't small in the end.
I'm with you on the real headache. Basically they made it so that you have to choose at some point (but not at the beginning) between spire and tournament. Because as you get better in tournament, you will struggle more in spire.The idea behind is that the stronger you are the stronger the tower is so it grows with your city.
I agree that beyond a certain point it becomes a real headache.
I am even more amazed that they even "punish" premium players by adding a value to premium expansions.
My main issue is that I think in the future this will only increase as an issue. is that different factors are multiplied and I wonder at which point those multiplication grow to an extend where it gets out of control. unless we als get crazy improvements on coins and goods production similar to the workshops.
Because this multiplication works as a lever, where a change on 1 side wil be amplified by the other factors. so it ain't strange to think that at a certain point that the effect of adding a premium expansion will lead to a negative result. which would be a commercial strange and nasty byproduct of this formula.
The idea behind is that the stronger you are the stronger the tower is so it grows with your city.
I agree that beyond a certain point it becomes a real headache.
I am even more amazed that they even "punish" premium players by adding a value to premium expansions.
My main issue is that I think in the future this will only increase as an issue. is that different factors are multiplied and I wonder at which point those multiplication grow to an extend where it gets out of control. unless we als get crazy improvements on coins and goods production similar to the workshops.
Because this multiplication works as a lever, where a change on 1 side wil be amplified by the other factors. so it ain't strange to think that at a certain point that the effect of adding a premium expansion will lead to a negative result. which would be a commercial strange and nasty byproduct of this formula.
Which 3 new evo buildings? If you're talking about Gingerbread, Valentine and Coldfire, then surely these are right there in the list.your recipe list is missing 3 new evo buildings, but they still have strange recipe costs and payback in game files, not sure if they are enabled.