This had a vote and I worked my butt off encouraging people from live to get onto beta and support it and I know people that did do that and the vote passed but then the vote was dismissed as the new accounts characterized as duplicate or cheat accounts. Some people may have done that, but I was genuinely left totally disillusioned with the outcome of really encouraging people that are frustrated for the reasons you give to try and do anything about it.
Regardless of if people did that, there was a vast majority that did want that change and it was dismissed. They have this rule that 80% need to vote positive for the idea to be forwarded to the developers when an idea goes to a poll. I think the vote was over 75% without the new accounts which were all dismissed as questionable accounts. I just know that I worked on recruiting votes from the live world and if anything, I backed off because I thought the vote was affirmative.
But, I used to love the tournament and now I don't because it is grossly click intensive and the clicks go slower because the game is bigger, so you need triple the clicks from when if first started and the speed is probably 1/3rd of what it used to be so you are looking at the range of 10 times the time commitment. I used to be able to do a round on my lunch break, which included making my lunch and walking to and from work.
One thing, I will never waste my time trying to support a positive game change again. It is a waste of time.
Dear
@Marindor
- Make the Tournaments easier to use
We PLAYERS feel the Tournaments are rather click-intensive, especially if you would want to take part in tournaments a lot, and we want YOU to make that more convenient to use. Therefore, we PLAYERS suggest to increase amount of conflicts (in one Fight) that you take a part in at a time (that is: per click). While that means that the overall risk for bigger loss of amry is higher, we also might get whole PROVINCE with one fight. The Tournament's diplomacy and fighting will still increase every next province (as it is now), but with higher amount of conflicts per fight, WE will end up VERY HAPPY.