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Release Notes version 0.21

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Dear Humans and Elves,

Fellowship Chat is here! You can now chat with your Fellows ingame. Of course, that is not the only feature we're releasing today. We have added a new filter on the Trader, and some new hotkeys for you to enjoy, among a legion of bug fixes (especially for Fellowships). For all changes, please check the full list of changes below!

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  • Fellowship Chat has been implemented for testing on Beta - check this announcement for more information!
  • It is now possible to filter trades in the Trader for trades by Fellowship Members
  • Trades now expire after 7 days, if they are not accepted before that and will be returned to your inventory - the time left until expiration is displayed in the tooltip of the 'Accept' button
  • Fellowship banners have been implemented - change and personalize your Fellowship with a cool banner!
  • The messaging system has received a major update, making it more reliable
  • Some new hotkeys have been added:
    • You can now start productions in Workshops and Manufactories using the number keys (Workshops: 1-6, Manufactories: 1-4, where 1 is the shortest production time)
    • Ctrl + M: Open Messages
    • Ctrl + N: Open Notifications
    • Ctrl + H: Open Rankings
Bug_Fixes_EN.png

  • Damage in battles no longer incorrectly uses the maximum squad size, but rather the actual squad size a battle is started with
  • The World Map is now correctly colored at all times
  • Opening the messages menu directly after receiving a notification did not reset the counter, but now does
  • When you have read your notifications, the counter resets to 0 correctly again
  • Using the Tab key in messages now correctly makes the cursor go from one text field to another
  • The 'Report player' button now correctly tells you that you cannot report yourself on your own messages
  • The 'Report player' button can now be used again to report messages that are breaking rules
  • Messages from Support (e.g. to make you aware that your ticket was answered) will now give you a notification
  • The quality of the font has been improved and texts are now always smoothly readable
We want to thank everyone for helping us with testing the Fellowships feature. As a result of many tests, the following bugs were found and could be fixed before Fellowships are deployed on our live servers:
  • When an application is accepted when the Fellowship already has 25 members, the invitation no longer disappears from the Fellowship Menu
  • When you try to accept an invitation, but you can't because you have already joined a Fellowship in the past 24 hours, the invitation no longer disappears from the menu
  • When you revoke an invitation of a player, the game no longer incorrectly asks you if you want to 'decline the request', but just revokes the invite
  • The 'Leave' button is no longer available for Fellowships that you are not a Member of
  • A long Fellowship name will no longer overflow its text box
  • When a player already has an invite for your Fellowship, the 'Invite' button is now greyed out
  • The tooltip of the 'Save' button when editing your Fellowship's description now has the correct text
  • You now receive a notification when someone leaves your Fellowship
  • Some Fellowships appeared in the Rankings twice, which has now been corrected
  • When your Fellowship already has 25 Members, it is no longer possible to invite more people
  • When a Fellowship is disbanded by the Archmage, this is now properly updated, so that other Fellowship Members don't receive errors when trying to open the Fellowship Menu
  • When an Archmage or Mage selects another title for a Member, but then cancels, it now displays the correct title in the 'Members' tab
  • As an Archmage it is now possible to expel a Member in all cases
  • It is no longer possible to Found a Fellowship with a name that begins with a space or an empty name
  • The 'Description' field for Fellowships no longer shows a scrollbar when it is not needed
  • The 'Members' tab now shows 9 Fellowship Members instead of 7
  • Searching for a Fellowship that does not exist in the Rankings now correctly tells you that the Fellowship is not found
  • Searching for "_" in the Fellowship Rankings no longer shows all existing Fellowships
As always, we are looking forward to your feedback. Please let us know what you think in the discussion thread!

Kind regards,
Your Elvenar Team
 
Dear Humans and Elves,

We have just deployed a hotfix on our beta servers to fix the following problems:
  • Street costs are no longer displayed incorrectly, making it possible to lay streets in bigger numbers again
  • If an Archmage of a Fellowship gets deleted due to inactivity, the Fellowship will no longer remain without an Archmage. Instead, we will follow this automatic system:
    • If the Archmage is deleted, the Mage who has been in the Fellowship the longest will be appointed Archmage
    • If there is no Mage, the Ambassador who has been in the Fellowship the longest will be appointed Archmage
    • If there is no Ambassador either, the Fellow who has been in the Fellowship the longest will be appointed Archmage
    • If the Archmage was the only member of the Fellowship, leaving the Fellowship empty with their deletion, the Fellowship as a whole will be disbanded and deleted
Kind regards,
Your Elvenar Team
 
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