DeletedUser1677
Guest
Summary
Add more different kinds of quest conditions
Description
You have mentioned that some of us is too far at the world map.
But we get quests with "gather xx relics", "fight and win a battle", "scout a province" and so on.
What if you changed thoose in the story-line to:
"Gain controle over 2 provinces in ring 8"
"Gather 8 relics in ring 7"
And so on.
If the person is already done with thoose rings, well, then it's completed.
Because I think it's a bit (lot) wierd that you say "you got too far, please stop, we will make it impossible to get further", and then in a quest you tell us to get further in the worldmap....
And in the repeating questline, you could take the fight/relics quests out, at the persons that is too far in the map.
Motivation
It would make the quest system more dynamic and would make us able to remove some scouting quests.
Possible downsides
None.
Add more different kinds of quest conditions
Description
You have mentioned that some of us is too far at the world map.
But we get quests with "gather xx relics", "fight and win a battle", "scout a province" and so on.
What if you changed thoose in the story-line to:
"Gain controle over 2 provinces in ring 8"
"Gather 8 relics in ring 7"
And so on.
If the person is already done with thoose rings, well, then it's completed.
Because I think it's a bit (lot) wierd that you say "you got too far, please stop, we will make it impossible to get further", and then in a quest you tell us to get further in the worldmap....
And in the repeating questline, you could take the fight/relics quests out, at the persons that is too far in the map.
Motivation
It would make the quest system more dynamic and would make us able to remove some scouting quests.
Possible downsides
None.
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