DeletedUser2329
Guest
Well, I bet this topic has been playing around the forums a lot.
In my country there's a saying "Low prizes eat the money" (free translation).
So my suggestion is this:
Instead of constantly raising the amount of diamonds needed to get a premium expansion, after maybe 5 premium expansions keep it fixed for another 5. Then raise it until the 15th and again keep it fixed for 4 expansions now. Raise until the 24th and keep it fixed for 3 more expansions. Raise until 32 and give the last one as a bonus . Well, you get the idea.
The amount of diamonds needed will still be quite enough. Big diamond spenders will buy no matter what but also a large number of players will be tempted to spend (smaller maybe but as I say "Low prizes...." etc) amounts of €, $, ₤ even if it is only to add those purchased diamonds to any of those they have won in the spire, or from wishing wells etc to acquire the amount of diamonds needed.
I really have no clue about programming a game, but it seems to me it's only a change of values for the game team, and I find it realistic enough. Especially after you guys being so "Scroogy" with expansions in the last chapters.
In my country there's a saying "Low prizes eat the money" (free translation).
So my suggestion is this:
Instead of constantly raising the amount of diamonds needed to get a premium expansion, after maybe 5 premium expansions keep it fixed for another 5. Then raise it until the 15th and again keep it fixed for 4 expansions now. Raise until the 24th and keep it fixed for 3 more expansions. Raise until 32 and give the last one as a bonus . Well, you get the idea.
The amount of diamonds needed will still be quite enough. Big diamond spenders will buy no matter what but also a large number of players will be tempted to spend (smaller maybe but as I say "Low prizes...." etc) amounts of €, $, ₤ even if it is only to add those purchased diamonds to any of those they have won in the spire, or from wishing wells etc to acquire the amount of diamonds needed.
I really have no clue about programming a game, but it seems to me it's only a change of values for the game team, and I find it realistic enough. Especially after you guys being so "Scroogy" with expansions in the last chapters.