UlyssesBlue
Well-Known Member
Just wondering if anyone else has noticed a mass exodus of players in their respective fellowships, neighbourhoods, etc? Both here and on live servers.
In a short space of time I've seen an unusually large number of members of my respective fellowships either quit the game completely, or significantly cut down on the amount of cities they have. These are often long term players who have been here for years, and built their cities to very high levels. Of those that announce what they're doing and why, the common thread is that this game is much less fun for them than it used to be, or it suddenly takes up a lot more time than it used to, much more than they are willing to allocate to the game. Many have independently said it now feels like a chore. The reasons for this are often cited as the rapid fire events, and the new format of needing upgraded manufactories/workshops to complete quests, which makes quests much more time consuming and/or creates significant restrictions in how they can play they game.
In my fellowship on the live servers I've suddenly had a quarter of the members go inactive at the same time. I don't think that's a coincidence. I've been running that fellowship for about 2 years now, and losing one or two players here and there is fairly normal, and occasionally people are away for a bit without letting me know in advance, but this many at the same time is unheard of. I run a semi-casual fellowship, so it consists almost entirely of people who are active daily, but are not interested in sitting on the game all day every day. They have lives, and families, and other interests and commitments, as do I. If the game is effectively pressuring them to put in a lot more time than usual then there's only so much they're willing to do before they are forced to choose between the two. It doesn't help that the perception of the devs is that they're not listening to players, and these issues are how things are intended to be, so won't be fixed despite all the complaints. So it's not a temporary pain that people can ride out, it's a permanent feature that they have to work with from now on.
The overall result is I'm losing a lot fellowship members, neighbours, and friends, all in a very short space of time. Just wondering if many other people are having similar experiences?
In a short space of time I've seen an unusually large number of members of my respective fellowships either quit the game completely, or significantly cut down on the amount of cities they have. These are often long term players who have been here for years, and built their cities to very high levels. Of those that announce what they're doing and why, the common thread is that this game is much less fun for them than it used to be, or it suddenly takes up a lot more time than it used to, much more than they are willing to allocate to the game. Many have independently said it now feels like a chore. The reasons for this are often cited as the rapid fire events, and the new format of needing upgraded manufactories/workshops to complete quests, which makes quests much more time consuming and/or creates significant restrictions in how they can play they game.
In my fellowship on the live servers I've suddenly had a quarter of the members go inactive at the same time. I don't think that's a coincidence. I've been running that fellowship for about 2 years now, and losing one or two players here and there is fairly normal, and occasionally people are away for a bit without letting me know in advance, but this many at the same time is unheard of. I run a semi-casual fellowship, so it consists almost entirely of people who are active daily, but are not interested in sitting on the game all day every day. They have lives, and families, and other interests and commitments, as do I. If the game is effectively pressuring them to put in a lot more time than usual then there's only so much they're willing to do before they are forced to choose between the two. It doesn't help that the perception of the devs is that they're not listening to players, and these issues are how things are intended to be, so won't be fixed despite all the complaints. So it's not a temporary pain that people can ride out, it's a permanent feature that they have to work with from now on.
The overall result is I'm losing a lot fellowship members, neighbours, and friends, all in a very short space of time. Just wondering if many other people are having similar experiences?