DeletedUser629
Guest
I will post some info on the buildings of the new guest races here on the forum so you, the players, don't have to wait for the wiki page to be updated.
I play as human myself, so the info i post here is based on a human city. Elves will follow shortly.
Residences. Human residences at level 19 have a size of 5x2. The size will increase to 4x3, however, your population will increase as well.
From level 19 to level 20, your population will go from 680 to 750. From 20 to 21, your population will increase to 850.
The workshops: Workshops will stay the same size, however, you will be needing Orcs to upgrade them. I will post more info abut the orcs later on.
Armories: very important building. The seize will increase from 3x8 to 5x5. A level 20 armory will have a training size of 69(48 at level 19) At level 21, the size will increase to 74. At level 22, the size will increase to 80. At level 23, the size will increase to 87.
The armory will function as a manufactory where you can breed orcs. Below an image of what it looks like.
You will need to breed orcs to be able to upgrade your workshops as i said earlier.
Workshops and amount of Orcs needed:
From level 19 to level 20, you will need 1680 Orcs. From level 20 to 21 you will need 1910 Orcs.
New Units:
Oh yes, we get 2 unit upgrades!!
Crosbowman II will evolve to master crossbowman, and his new suit looks awesome. Combine him with the needles of the tempest wonder and you've got yourselves a badass archer.
But there can only be 1 who is the most badass of them all. It's every human's favourite puppy, Cerberus. He looks scary and ready to tear your enemies into little pieces. His shiny demon eyes will be the last thing your enemy will see before they die. So sinister
To upgrade your manufactories, you won't be needing Orcs, and the size won't increase either.
Portal and Orc buildings.
As you all know by now, a new guest race will require a new portal for them to enter your cities. They also require 2 new buildings where you can produce Orc goods, which you need to be able to advance in the research tree.
building 1: Mushroom farm.
Guess what this building makes. that's right, mushrooms. 4 types of mushrooms to be exact.
What is it the shroom of wisdom needs? Is that poo? Yes, yes it is. it's Orc poo
Size of 1 farm is 2x2
This is where building 2 comes in:
Orc rally point:
The rally point requires Orcs to be able to manufacture goods.
The building is huge, in fact, it's gigantic with its size of 5x7.
The barracks will stay the same size when upgrading.
More info will be added soon, but for now, this it it.
Enjoy the new guest races
I play as human myself, so the info i post here is based on a human city. Elves will follow shortly.
Residences. Human residences at level 19 have a size of 5x2. The size will increase to 4x3, however, your population will increase as well.
From level 19 to level 20, your population will go from 680 to 750. From 20 to 21, your population will increase to 850.
The workshops: Workshops will stay the same size, however, you will be needing Orcs to upgrade them. I will post more info abut the orcs later on.
Armories: very important building. The seize will increase from 3x8 to 5x5. A level 20 armory will have a training size of 69(48 at level 19) At level 21, the size will increase to 74. At level 22, the size will increase to 80. At level 23, the size will increase to 87.
The armory will function as a manufactory where you can breed orcs. Below an image of what it looks like.
You will need to breed orcs to be able to upgrade your workshops as i said earlier.
Workshops and amount of Orcs needed:
From level 19 to level 20, you will need 1680 Orcs. From level 20 to 21 you will need 1910 Orcs.
New Units:
Oh yes, we get 2 unit upgrades!!
Crosbowman II will evolve to master crossbowman, and his new suit looks awesome. Combine him with the needles of the tempest wonder and you've got yourselves a badass archer.
But there can only be 1 who is the most badass of them all. It's every human's favourite puppy, Cerberus. He looks scary and ready to tear your enemies into little pieces. His shiny demon eyes will be the last thing your enemy will see before they die. So sinister
To upgrade your manufactories, you won't be needing Orcs, and the size won't increase either.
Portal and Orc buildings.
As you all know by now, a new guest race will require a new portal for them to enter your cities. They also require 2 new buildings where you can produce Orc goods, which you need to be able to advance in the research tree.
building 1: Mushroom farm.
Guess what this building makes. that's right, mushrooms. 4 types of mushrooms to be exact.
What is it the shroom of wisdom needs? Is that poo? Yes, yes it is. it's Orc poo
Size of 1 farm is 2x2
This is where building 2 comes in:
Orc rally point:
The rally point requires Orcs to be able to manufacture goods.
The building is huge, in fact, it's gigantic with its size of 5x7.
The barracks will stay the same size when upgrading.
More info will be added soon, but for now, this it it.
Enjoy the new guest races
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