Bor de Wolf 1965
Well-Known Member
Game version: v1.161-beta.2-(1b695b8) - html5 (2022-09-22 16:24)
Game world: Beta and life versions
Browser/IOS/Android + version: Firefox and edge
Operating System or Mobile Device: windows 10
Screen resolution: 1920x1200 on a 24" 16:10 screen
Account name: Bor de Wolf 1965 on all the worlds I play
Humans or Elves: both
Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Current situation:
On both browsers I NEED to use the zoom setting to just 67% to have a decent view of my town.
If I open the building menu or the notification menu on 100% screen, they will take almost my entire screen.
I expect someone has set the building sizes from a fixed pixel size to a relative to screen size.
So if a building that used to be 100x200 on a 15" (1024x768) screen would be very small on a 24" (1920x1200) screen becomes a percentage of a screen on 100% zoom setting, on that 15" screen it still would be the same size but on a 24" screen it becomes a huge building.
Expected situation:
I expect to see more of my town on a 24" screen compared to a 15" screen while now they are the same.
Screenshots of the bug:
This is the 100% screen setting but the picture is reduced to 50%
This is the 67% screen setting but the picture is reduced to 50%
Game world: Beta and life versions
Browser/IOS/Android + version: Firefox and edge
Operating System or Mobile Device: windows 10
Screen resolution: 1920x1200 on a 24" 16:10 screen
Account name: Bor de Wolf 1965 on all the worlds I play
Humans or Elves: both
Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)
Current situation:
On both browsers I NEED to use the zoom setting to just 67% to have a decent view of my town.
If I open the building menu or the notification menu on 100% screen, they will take almost my entire screen.
I expect someone has set the building sizes from a fixed pixel size to a relative to screen size.
So if a building that used to be 100x200 on a 15" (1024x768) screen would be very small on a 24" (1920x1200) screen becomes a percentage of a screen on 100% zoom setting, on that 15" screen it still would be the same size but on a 24" screen it becomes a huge building.
Expected situation:
I expect to see more of my town on a 24" screen compared to a 15" screen while now they are the same.
Screenshots of the bug:
This is the 100% screen setting but the picture is reduced to 50%
This is the 67% screen setting but the picture is reduced to 50%