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News from Discord?

TimeMachine

Well-Known Member
The main issue with premium culture is that it's not upgradable. You buy it and forced to sell it after a chapter or two. It's simply overpriced for such usage even if buildings are good by their own.
Absolutely with you on this one.
When I had achieved a first decent amount of diamonds in my first city a few years ago I was looking up those premium buildings because I thought it could be "cool" to have one.

But not being able to upgrade those in any kind made me think that this were only for them humans and elves who like to support InnoGames regulary, so that they can afford buying new premium event buildings every chapter.

I was always wondering why they didn't implement an option to be able to upgrade those at least maybe a pay-only-option of any kind.
This way they would have maybe been able to sell more of those premium culture buildings I guess.
I mean nearly everything is about upgrading and/or can be upgraded in Elvenar, to me it always seemed like that the fact that this option was and is completely missing at his point of the game took the charm out of those premium culture buildings.

For me, who was always and is still only spending diamonds that were won ingame this never seemed to be a worthwhile option.
Luckily, with the arrival of Eldian Sapphire I will soon be able to fulfill some old unfulfilled dreams from the past! :)
 

Konys

QA Moderator
Elvenar Team
Hi there, a little info from Discord:

1725036634310.png


1725036663487.png


As you can see, from now on it will be possible to donate only to discovered players' AW, as for Neighbor Help.
 

Dhurrin

Well-Known Member
Hi there, I'm happy to announce that this change will be reverted and everything will be as before :egrin:
Well, that IS great news.

Especially on the live world it would have been an issue for me. When a new chapter is released the runes for the new AWs are very scarce. At least with this ability on the map more advanced players can PM each other (usually amongst say the top 50 players or so) and thus exchange KPs to ensure chests on each others AW (and thus much needed runes) that way instead of having to wait for someone somewhere on their map (and really? you think I have the time to check something like 400+ random players on my map?) to have that AW up AND be willing to exchange chests.
On Beta it isn't an issue for me as I'm nowhere near that advanced, but the problem still remains for the players who are.
 
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