Dorfl the Clay
Well-Known Member
Can anybody shed some light on the exiting news - from the product owner - that was announced on discord the other day? Thanks in advance
Dear Elvenarians,
I'm thrilled to bring you an update on our roadmap, sharing what's in store for the upcoming months and how your experiences in Elvenar are set to become even more enchanting.
As you are likely aware, we are very much focused on enhancing the heart of Elvenar, focusing on improving core elements like Ancient Wonders and the Spire of Eternity. Some of these improvements have already made their way to you, and we promise there will be more coming. Those improvements to core Elvenar features are of course very important but we also do not forget about our dedicated players who have already managed to get to the end of the content. We also have something for those players coming very, very soon... Hope you have your provisions packed for another adventure!
While we work on those big features, we are also dedicated to fine-tuning the little things that make your daily adventures in Elvenar less of a grind – like search bar and sorting in Inventories we implemented recently. These small but mighty improvements aim to smooth out those pesky daily tasks, ensuring your time in-game is as enjoyable as possible. We are always looking for easy to implement, but impactful changes like this, so make sure to let us know if you have more ideas for such improvements!
Our eyes are always on the long-term well-being of our game, planning for the fun and long future of Elvenar. This includes a thoughtful approach to game balancing. The recent adjustments to Ancient Wonders were a part of this process. However, we do acknowledge that there's room for improvement in how we communicate and involve you in these kinds of changes. Expect to hear more soon, well ahead of any future adjustments making their way to live servers. (изменено)
Of course, rewards are always a hot topic of discussion - ensuring they are both desired to diverse types of players and worth your dedication, without causing imbalances like the notorious Fire Phoenix, which is a must-have in every fighter city. With this in mind, we're also working on adjusting rewards in the Spire to strike a better balance - think valuable, but more specific in use rewards such as Blueprints and Pet Food that add depth without disrupting the whole game economy.
Diving deeper into the Spire of Eternity, we have already rolled out some tweaks, improving the reward visibility right from the start screen and enriching the UI with more information to keep you better aware of the Spire's state. Not to mention, a new Spire Tab for easier access to information about your Fellowship’s progress.
There is more coming connected to the Spire – it will soon get some special effects dedicated solely to it! Plus, we're working on a very Special Ancient Wonder that will only be available to Spire enthusiasts, offering the most valuable reward we have ever introduced (no spoilers here yet...).
While we're buzzing with excitement, remember these are plans and, as with all plans, they may evolve and change with time.
Thank you for your unwavering passion and involvement. Your feedback and suggestions are what motivates us to continue working hard on the game we love so dearly!
Keep on playing!
Anna
Product Owner, Elvenar
We have a new Event coming up!
Builders of Harmony - On Beta from July 3rd
Now that the lush lands of the Sun and Moon Dwarves are open to all with the help of the Solunar Nexus, an expedition team of dwarves, elves, and humans embarks on a journey through the verdant forests of this enchanted land, seeking new and amazing wonders to discover. As they venture deeper, the group stumbles upon a mysterious portal and a pile of weathered blueprints. The dwarves, keen-eyed and meticulous, quickly realize that two-thirds of these precious plans have been washed away, leaving only fragments of the whole. They become disheartened until the elves realize that each race perceives a unique portion of the remaining blueprints. United by their shared discovery, the dwarves, elves, and humans come to an inspiring conclusion: only by combining their distinct perspectives can they decipher the secrets of the blueprints. Through collaboration, they begin to unlock the path to constructing the magnificent Tower of Unity, a beacon of harmony and ingenuity. Are you ready to join this thrilling expedition? Help the group build the Tower of Unity and be part of a story where the true power of cooperation and understanding is revealed.
Main Prize: A switchable evolution whose production profile was decided by the Community Poll, Tower of Unity
The building produces Population, Culture and it is switchable between Barracks Heavy Melee, Boosted Goods+Unurium, Ancient Wonder Knowledge Points and Combining Catalyst depending on the building's stage.
A new expiring building: Die of Fortune with the following pool
This event will also feature the Leagues system and the Royal Prize Pass.
- 30x Diamonds 5%
- Sip of Clarity 5%
- Spectral Stone 5%
- 3x KP 5%
- 1x CC 5%
- Goods1 25%
- Goods2 25%
- Goods3 25%
- Goods follow chapter profile and scale with it
Thank you for your help and interest in beta
Kind regards, Your Elvenar Team
Published on this forum by @KarvestNo news,, IMHO. Chapter 22 and future changes in Spire were announced 6 months ago and still no detail by now :-(
Hi everyone!
In response to the valuable feedback we have received regarding the recent announcement about the new Spire Rewards, we have carefully considered your input and made several adjustments to our plan. Additionally, we also want to provide you a detailed comparison between the current and future rewards so you can fully understand the changes.
Some of the concerns raised were about the removal of Magic buildings (which are particularly important for our players in lower chapters), the reduction of Time Boosters, and the lack of Spells useful for both negotiators and fighters. We have addressed all these points and believe we have found a better balance, ensuring you can continue venturing the Spire.
For the Magic buildings, we will introduce the new Tome of Magical Foundations in the second stage Boss reward pool that allows you to choose between a Magical Residence, a Magical Workshop, or a Blueprint. This way, newer players can still acquire these buildings by playing the Spire, while those who prefer a Blueprint have that option as well.
To address the concerns about Time Boosters and the lack or options for negotiators and fighters, we will add 3 new Tomes of Threefold Virtues, providing Spectral Stones, Vitality Surges, and Time Boosters – the farthest you progress, the better the Tome you will get. Additionally, even after using all the Time Boosters throughout the Spire, you’ll still have a surplus of at least 71 hours by the end.
There was some confusion regarding the removal of Teleport Building Spells and Diamonds. To clarify: the total number of Teleport Building Spells is still the same, but the average amount you can win per week after completing all three stages will decrease by 1; Diamonds have been reduced, yes, but you can still earn them from Encounter chests, Boss chests, Mystery chests, and Fellowship Rewards.
You brought up two other interesting points about the Portal Profit and a Spire Shop. We have an idea for a new, more powerful spell akin to the Portal Profit, which will be added in the future. On top of that, we're planning to introduce a Spire Shop featuring a variety of cool items for you to acquire. Both of these features are not coming right away but we will let you know once they are ready.
It is always crucial for us to hear from our community so we can make the game as balanced and enjoyable as possible. We will continue reading your comments and gathering feedback to look for any other tweaks we can make.
Below, you can find specific details about the new rewards, where to get them, and how they compare to the previous rewards. We hope this gives you a clearer overview and answers most, if not all, of your questions.
Once again, thank you for your ongoing support and feedback and please continue to share it with us https://discord.com/channels/1136205917306753035/1156669477707067504.
The Elvenar Team
First week of August has passed and still no update from Inno.
It is not an option, it is a fact, whether players like it or not.A decrease of diamonds in the spire is not an option; it's the only reason why I would want to climb it for myself and it's already too expensive.
A decrease = not in our interest. The diamonds are whey too expensive to buy, so making them even more hard to get, is bad for the game.
And can't be used for premium expansions => Replacing usefull dia for garbage (together with time instants reduction the whole reason of this change).Today Spire of Eternity changes have been released in Beta server, and now you can find the new resource Eldian Sapphire
that can be used in place of Diamonds to buy Premium cultural buildings (ratio is from 1 to 10 Eldian Sapphire per building tile)
Indeed, as I said "can be used to buy Premium cultural buildings"And can't be used for premium expansions => Replacing usefull dia for garbage (together with time instants reduction the whole reason of this change).
However, I have no issue with that for 2 reasonsAnd can't be used for premium expansions => Replacing usefull dia for garbage (together with time instants reduction the whole reason of this change).
Problem is, most premium buildings seem to be not better than what you can win in events.However, I have no issue with that for 2 reasons
1 -The introduction of free diamonds took away a source of revenue for Inno (we warned them about that). And though a lot of people don't seem to understand, a free game needs some kind of revenue in order for it to be free for so many players.
2 - it introduces a way to bring more of the premium buildings into play. They are pretty good and have pretty artwork and are not widely placed because of the prohibitive cost in diamonds. Most people will spend their precious diamonds on other things
In various cases it is like that, I agree. But there are some "good" buildings among those premium culture buildings too I guess.Problem is, most premium buildings seem to be not better than what you can win in events.
And?Problem is, most premium buildings seem to be not better than what you can win in events.