Heymrdiedier
Well-Known Member
I realize this suggestion might sound silly to many, but hear me out:
my suggestion would be to give negative ranking points to every placed expansion in ratio of current chapter. Kinda like an tax, keep it empty then you loose ranking, put something good on it, and you ofcourse go it the plus.
right now some top notch players are not getting a spot in a top FS because they dont have enough rankingpoints, and the FS itself cares about ranking points.
But there is no way to compare an efficient city of a players, who maybe decides to stay small or isnt far enough in the tech tree yet to have all expansions unlocked, to a end game player who fills his city with every highest rankingpoints building, but is so inefficient it cant even produce anything. It would also maybe help new players to not think the nr1 players is an impossible mountain to climb.
Because we all know its not the size that matters, but its what you do with it
my suggestion would be to give negative ranking points to every placed expansion in ratio of current chapter. Kinda like an tax, keep it empty then you loose ranking, put something good on it, and you ofcourse go it the plus.
right now some top notch players are not getting a spot in a top FS because they dont have enough rankingpoints, and the FS itself cares about ranking points.
But there is no way to compare an efficient city of a players, who maybe decides to stay small or isnt far enough in the tech tree yet to have all expansions unlocked, to a end game player who fills his city with every highest rankingpoints building, but is so inefficient it cant even produce anything. It would also maybe help new players to not think the nr1 players is an impossible mountain to climb.
Because we all know its not the size that matters, but its what you do with it