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Not a Bug Negative culture

DeletedUser119

Guest
Hi,

General Description (Overview):

What I expected to happen:
to be unable to sell cultures building if I don't have enough available culture

What actually happened:
I can sell as many cultures building as I want, no matter what my available culture is.

How often has this happened:
I've sold few buildings and it always works.

Screenshots/Additional information:
Seems to be the same as negative population, but I don't know if it's intended to work like that.
Like negative population, I find that rather handy in some case :)






Reproduction Steps:

Sell cultures building until you get negatives culture


Player Name: Liathary
World: beta
Operating System: window 7
Browser and Version: firefox 35.0.1
Flash Version:
16.0.0.305
Screen Resolution: 1366x768
 

Amy Steele

Forum/QA Moderator
Elvenar Team
Hi Liathary - thanks for reporting this issue :)

This is not a bug. Let me see if I can explain... your images show your 'available culture' as being -60 and -460. However, your available culture is not the same thing as your total culture. Available culture is total culture minus required culture. These three figures can be seen together in the tooltip for the culture figure itself as seen in the image below.

Negative%20culture_zpske5popt0.png


I agree the way it is displayed is a little confusing, but this is not a bug as such, therefore I am marking this thread accordingly :)
 

DeletedUser119

Guest
Thanks Amy, if it's intended to work like that then it's fine =)
 
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