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Duplicate move a building to where it is results in an error


Well-Known Member
Game version: v1.79-(7c627ff) (2019-04-30 10:14)
HTML5 Yes/No: no
Game world: beta 1
Browser/IOS/Android + version:
Vivaldi 2.3.1440.60 (Stable channel) (32-Bit)
Überarbeitung e78ac5b2c005af6b8bdcced26e44036559f636b0-refs/branch-heads/3626@{#884}
Betriebssystem Windows
JavaScript V8 7.2.502.28
Flash Player version:
Operating System: win 10
Screen resolution: full hd
Account name: juni
Humans or Elves: elves

Reproducibility: 5/5 (1/5 = happened once; 2/5 = happens randomly; 3/5 = happens sometimes; 4/5 = happens often, but not always; 5/5 = happens always)

Quest title: (if applicable)

Current situation:
__ Take a building with the mover. and place it where it already is: results in an error message that the space is occupied (outline of the building in red), yet the game will place the building just fine. moving it even for just one tile aside results in no message at all, and with the outline of the building in green. Tested with the barracks.

Expected situation:
__ no error message, because there is no other building occupying the space.

Reproduction Steps


Well-Known Member
I've tested it with the barracks, because it was the building I used to move for the second screenshot.

apparently, other buildings don't have this issue.


Well-Known Member
I just logged in and found almost all my wishing wells disconnected. Very strange because I didn't change anything. I moved some to get the 12 h rewards, then connected others with another street. I was able to connect them all again, but still didn't understand it. Then I removed 1 street near the barracks indeed, which was the first connection to the wishing wells too. I am not able to move that street back, it says there is already something there, which isn't. I had no idea the disconnection of the wishing wells had to do anything with the barracks, else I woulnd't have move the street to see what was wrong.

Edit: the street was indeed next to my barracks.
I just logged in and was able to put the street back to the right spot (which was impossible a few hours ago)
Last edited:


Same here, I logged on earlier and all was ok, just logged in again to find some of my buildings showing disconnected and I hadn't moved anything. Moved Barracks to check behind and got the same message about being already occupied when placing back.


Well-Known Member
Ehh I also have this bug with street. I moved one because the road did not work (buildings were blocked despite the connection) and now I can not move it back. I have the same error communicat :(