UlyssesBlue
Well-Known Member
I'd like to propose a shortcut button for one type of fighting in tournaments, etc, which should speed things up for the majority of fights, and require significantly less clicks to achieve the same thing.
Summary
Essentially this would involve a player defining a 'default' army to be used in fights, which can be subsequently selected with a single button, which both selects that army and starts an auto-fight in one click. If this default is not suitable for a particular battle, or the player wishes to manually fight, they instead select a different button, which is the same as the current 'fight' button, and which would allow them to choose what troops to send, and whether to do a manual or automatic fight. The latter screen could also be used to define their default army.
This suggestion relies on the idea that during a tournament one particular army setup is ideal for the majority of fights, and so instead of selecting that army each time, there's a shortcut that does it in one click. You just have to define that army every now and then.
This suggestion does not change the tournament or battle mechanics, it only creates a shortcut button for a common action.
How it could work:
1. Click on an encounter to bring up a window that looks something like this:
This has the existing cater option (first button), the existing fight option (third button), and a new 'quick fight' option (second button).
In this example the player has already defined their default army. If they don't have enough troops available, or they haven't selected a default army, this option would be greyed out.
2. Next they would select one of these buttons to complete the encounter:
Cater: Identical to the existing 'Cater' option.
Quick Fight: Clicking this option will send the chosen troops to battle in an auto-fight, and bring up the usual battle results window.
Custom Fight: Effectively identical to the existing 'Fight' button. Clicking this option will bring up the usual army set-up window, with one minor addition, which would be a button to set the chosen selection of troops as the default army, like below. This would bring up a confirmation window, then return to the army setup window, where you could then fight via one of the first two buttons, or exit back to the previous window.
Number of Clicks:
To summarise the options:
If you want to manually fight, you click the exact same buttons as the current system. Number if clicks is the same per encounter.
If you want to auto-fight with a custom army that you choose, you click the exact same buttons as the current system. Number if clicks is the same per encounter.
If you want to 'quick fight', you select your troops and start an auto-fight with 1 click. Compare that to 7 clicks to do the same thing with a custom army of 5 squads under the current system.
As an example, if you completed 10 provinces to 1 star, and 70% of encounters could be quick-fought, then under the current system this would take about 390 clicks. Under this proposed system, it would take about 222 clicks, plus slightly more to define a default army occasionally. This almost halves the number of clicks, which for a big tournament adds up to a large time saving.
How do people feel about this idea?
Summary
Essentially this would involve a player defining a 'default' army to be used in fights, which can be subsequently selected with a single button, which both selects that army and starts an auto-fight in one click. If this default is not suitable for a particular battle, or the player wishes to manually fight, they instead select a different button, which is the same as the current 'fight' button, and which would allow them to choose what troops to send, and whether to do a manual or automatic fight. The latter screen could also be used to define their default army.
This suggestion relies on the idea that during a tournament one particular army setup is ideal for the majority of fights, and so instead of selecting that army each time, there's a shortcut that does it in one click. You just have to define that army every now and then.
This suggestion does not change the tournament or battle mechanics, it only creates a shortcut button for a common action.
How it could work:
1. Click on an encounter to bring up a window that looks something like this:
This has the existing cater option (first button), the existing fight option (third button), and a new 'quick fight' option (second button).
In this example the player has already defined their default army. If they don't have enough troops available, or they haven't selected a default army, this option would be greyed out.
2. Next they would select one of these buttons to complete the encounter:
Cater: Identical to the existing 'Cater' option.
Quick Fight: Clicking this option will send the chosen troops to battle in an auto-fight, and bring up the usual battle results window.
Custom Fight: Effectively identical to the existing 'Fight' button. Clicking this option will bring up the usual army set-up window, with one minor addition, which would be a button to set the chosen selection of troops as the default army, like below. This would bring up a confirmation window, then return to the army setup window, where you could then fight via one of the first two buttons, or exit back to the previous window.
Number of Clicks:
To summarise the options:
If you want to manually fight, you click the exact same buttons as the current system. Number if clicks is the same per encounter.
If you want to auto-fight with a custom army that you choose, you click the exact same buttons as the current system. Number if clicks is the same per encounter.
If you want to 'quick fight', you select your troops and start an auto-fight with 1 click. Compare that to 7 clicks to do the same thing with a custom army of 5 squads under the current system.
As an example, if you completed 10 provinces to 1 star, and 70% of encounters could be quick-fought, then under the current system this would take about 390 clicks. Under this proposed system, it would take about 222 clicks, plus slightly more to define a default army occasionally. This almost halves the number of clicks, which for a big tournament adds up to a large time saving.
How do people feel about this idea?
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