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Answered Magic residence vs normal residence in chapter 3

reinhardz

Active Member
1622418004217.png


This above statement is not correct for 'humans' chapter 3

Magic residence: 250 people 1044 coins/h
Residence level 9: 260 people 1088 coins/h

Something is not right, I guess.
 

CrazyWizard

Well-Known Member
View attachment 9081

This above statement is not correct for 'humans' chapter 3

Magic residence: 250 people 1044 coins/h
Residence level 9: 260 people 1088 coins/h

Something is not right, I guess.
Depends on how long you linger in chapter 3,
It assumes you are not reaching level 9 homes in that chapter i'll guess.

It's a bit of a screwed area in chapter 2-3-4 because the tech tree ain't that solid and clear. I think you unlock level 15 residences in chapter 4, but that leaves no space for a premium building in chapter 5.

So that assume some scaled level of residence and double the stats of that level.
From chapter 5 onwards all premium residences produce am little less than double the residences and gold coins of the max level non premium residence you can get.

Based on that the premium residence in chapter 3 is based on a level 8 residence.
Also, do not mistake the culture bonus on your residence as a base production value for coins. the base coin production of a level 9 residence is 811 (excluding culture bonus) the value you see in the shop also excludes this bonus so that 1044 is higher when you place in in game.
 

Pauly7

Well-Known Member
Yeah, early chapter Magic Residences don't represent good value. It's weird, but that's how it's been. It's generally accepted that chapter 4 MRs are the earliest you should be acquiring. That being said, in one city I got myself about 4 chapter 3 MRs because they're so much cheaper to buy. It was also on the MR discount day. I then just upgraded them all straight to the next level. It costs blueprints, but very few diamonds.
 

Deleted User - 79208

Guest
I agree the first chapters are not that straightforward as you do not unlock them each chapter.

But even with that the value/tile is still better.
 

reinhardz

Active Member
It's a bit of a screwed area in chapter 2-3-4 because the tech tree ain't that solid and clear. I think you unlock level 15 residences in chapter 4, but that leaves no space for a premium building in chapter 5.
The values are from the WIKI chart. The unlock level 15 residences is in chapter 3

Chapter 3: Magic residence: 250 people 1044 coins/h

The level for residences in chapter3 are from 9 to 15
Residence level 9: 260 people 1088 coins/h
Residence level 15: 560 people 3333 coins/h

But even with that the value/tile is still better.
Not, when you upgrade to level 15 as I did. The value/tile is better for the normal residence at level 15, still in chapter 3. But value/tile is not mentioned in the info box. And even than it would not be correct.
 

CrazyWizard

Well-Known Member
The values are from the WIKI chart. The unlock level 15 residences is in chapter 3

Chapter 3: Magic residence: 250 people 1044 coins/h

The level for residences in chapter3 are from 9 to 15
Residence level 9: 260 people 1088 coins/h
Residence level 15: 560 people 3333 coins/h


Not, when you upgrade to level 15 as I did. The value/tile is better for the normal residence at level 15, still in chapter 3. But value/tile is not mentioned in the info box. And even than it would not be correct.
Ok looked it up it seems to be humans you are talkiung about
In chapter 3 you unlock level 9 residences, but at the start of chapter 3 you havent unlocked those yes.

The main difference is therefore in the size of the building.
1622493050246.png

1622493081287.png

The size of the magic residence is only half that of your level 9 residence.
This means you should count 2 magic residences that fit into the same space profile to 1 normal residence.

So it's 500 people for 12 squares and 2088 coins/h vs 260 people and 1088 coins.
Once you consider space you see it become an entire different picture.
 

CrazyWizard

Well-Known Member
Yeah, early chapter Magic Residences don't represent good value. It's weird, but that's how it's been. It's generally accepted that chapter 4 MRs are the earliest you should be acquiring. That being said, in one city I got myself about 4 chapter 3 MRs because they're so much cheaper to buy. It was also on the MR discount day. I then just upgraded them all straight to the next level. It costs blueprints, but very few diamonds.
Not specifically true, in the early chapters MR are very very very cheap, if you can find a good blueprint producing fellowship very early on, you could buy some really cheap magic residences / worshops for mere pennies, and then evolve them in the long run into expensive good buildings.

In you example the price for a MR doubles between chapter 3 and 4 from 330 diamonds to 690 diamonds.
Since chapter 1 is 290 and chapter 2 is 320 diamonds chapter 3 premium buildings are pretty much at the absolute optimum time to buy them on a cheap.
 

Pauly7

Well-Known Member
Not specifically true, in the early chapters MR are very very very cheap, if you can find a good blueprint producing fellowship very early on, you could buy some really cheap magic residences / worshops for mere pennies, and then evolve them in the long run into expensive good buildings.

In you example the price for a MR doubles between chapter 3 and 4 from 330 diamonds to 690 diamonds.
Since chapter 1 is 290 and chapter 2 is 320 diamonds chapter 3 premium buildings are pretty much at the absolute optimum time to buy them on a cheap.
That's why I did it. :)

But the chapter 3 building itself is no good until you upgrade it.
 

Karvest

Well-Known Member
Double price doesn't matter, price increase more than blueprint's cost - does. There are 2 spots where upgrading is cheaper than delaying purchase for one more chapter, ch3(for humans) and ch7(for everybody, for elves it's actually cheaper to buy ch6 and upgrade it two times than to buy ch8).
Oh, missed another spot - ch15, after which costs increase is the same as 2 blueprints again.
 

reinhardz

Active Member
Ok looked it up it seems to be humans you are talkiung about
In chapter 3 you unlock level 9 residences, but at the start of chapter 3 you havent unlocked those yes.

The main difference is therefore in the size of the building.
View attachment 9086
View attachment 9087
The size of the magic residence is only half that of your level 9 residence.
This means you should count 2 magic residences that fit into the same space profile to 1 normal residence.

So it's 500 people for 12 squares and 2088 coins/h vs 260 people and 1088 coins.
Once you consider space you see it become an entire different picture.

Here is what I am talking about. I put it in table format -- chapter 3 -3,85% or -55,36% The magic residence population is always greater than the once of a normal residence (even if normal residence is max upgradet) except for chapter 3. The sizes are always the same for every chapter except for chapter 2 and 3; why is that? If it is done by purpose; somebody please tell me why.
Residences Humans​
Residence​
Residence​
Mag. resid.​
Residence​
Mag. resid.​
Magic resid.​
higher population​
Chapter​
Level​
Population​
Population​
Size​
Size​
%​
1​
1 – 4​
31 – 46​
80​
2x2​
2x2​
73,91​
2​
5 – 8​
78 – 110​
170​
3x2
2x3
54,55​
3
9 - 15​
260 - 560​
250
4x3
2x3
-3,85
3
9 – 15
260 – 560
250
4x3
2x3
-55,36
4​
no tech​
560
720​
4x3​
4x3​
28,57​
5​
no tech​
560
940​
4x3​
4x3​
67,86​
6​
16 – 17​
580 – 610​
980​
5x2​
5x2​
60,66​
7​
18 – 19​
640 – 680​
1180​
5x2​
5x2​
73,53​
8​
20 – 21​
850 – 900​
1710​
4x3​
4x3​
90,00​
9​
22 – 23​
1090 – 1200​
2100​
4x3​
4x3​
75,00​
10​
24 – 25​
1650 – 1820​
3100​
3x5​
3x5​
70,33​
11​
26 – 27​
2000 – 2200​
3800​
3x5​
3x5​
72,73​
12​
28 – 29​
2600 – 2800​
4900​
4x4​
4x4​
75,00​
13​
30 – 31​
3100 – 3400​
5900​
4x4​
4x4​
73,53​
14​
32 – 33​
3500 – 3900​
6700​
5x3​
5x3​
71,79​
15​
34 – 35​
4300 – 4700​
8100​
5x3​
5x3​
72,34​
16​
36 – 37​
6800 – 7500​
13000​
5x4​
5x4​
73,33​
17​
38 – 39​
8400 – 9200​
15900​
4x5​
4x5​
72,83​
18​
40 – 41​
10100 – 11100​
19200​
4x5​
4x5​
72,97​
 
Last edited:

CrazyWizard

Well-Known Member
Here is what I am talking about. I put it in table format -- chapter 3 -3,85% or -55,36% The magic residence population is always greater than the once of a normal residence (even if normal residence is max upgradet) except for chapter 3. The sizes are always the same except for chapter 2 and 3
Residences Humans​
Residence​
Residence​
Mag. resid.​
Residence​
Mag. resid.​
Magic resid.​
higher population​
Chapter​
Level​
Population​
Population​
Size​
Size​
%​
1​
1 – 4​
31 – 46​
80​
2x2​
2x2​
73,91​
2​
5 – 8​
78 – 110​
170​
3x2
2x3
54,55​
3
9 - 15​
260 - 560​
250
4x3
2x3
-3,85
3
9 – 15
260 – 560
250
4x3
2x3
-55,36
4​
no tech​
560
720​
4x3​
4x3​
28,57​
5​
no tech​
560
940​
4x3​
4x3​
67,86​
6​
16 – 17​
580 – 610​
980​
5x2​
5x2​
60,66​
7​
18 – 19​
640 – 680​
1180​
5x2​
5x2​
73,53​
8​
20 – 21​
850 – 900​
1710​
4x3​
4x3​
90,00​
9​
22 – 23​
1090 – 1200​
2100​
4x3​
4x3​
75,00​
10​
24 – 25​
1650 – 1820​
3100​
3x5​
3x5​
70,33​
11​
26 – 27​
2000 – 2200​
3800​
3x5​
3x5​
72,73​
12​
28 – 29​
2600 – 2800​
4900​
4x4​
4x4​
75,00​
13​
30 – 31​
3100 – 3400​
5900​
4x4​
4x4​
73,53​
14​
32 – 33​
3500 – 3900​
6700​
5x3​
5x3​
71,79​
15​
34 – 35​
4300 – 4700​
8100​
5x3​
5x3​
72,34​
16​
36 – 37​
6800 – 7500​
13000​
5x4​
5x4​
73,33​
17​
38 – 39​
8400 – 9200​
15900​
4x5​
4x5​
72,83​
18​
40 – 41​
10100 – 11100​
19200​
4x5​
4x5​
72,97​
again you are comparing a building half the size to that of a building twice the size.

The no tech part also tells everything. they need a magic progression trough the chapters.
last but nog least you are ignoring how cheap those buildings are in chapter 3 compared to larger chapters.

There is an obvious gap there, but "fixing" that gap will lead to less desirable results. in short will be stuck on lower level buildings trough chapter 3 (limit your ability for normal residences to create a gap) and adding 2 more researches taking you a longer time to progress trough the chapters.

The fix would be a net negative for you as a player.
The chapter 3 magic residence has some obvious advatages, again if you buy 2 of them instead of 1, you get almost double the stats at the same space usage

Compare apples to apples, and not apples to pears. a building half the size should not have better stats than a building twice as big.
 

reinhardz

Active Member
again you are comparing a building half the size to that of a building twice the size.

The no tech part also tells everything. they need a magic progression trough the chapters.
last but nog least you are ignoring how cheap those buildings are in chapter 3 compared to larger chapters.

There is an obvious gap there, but "fixing" that gap will lead to less desirable results. in short will be stuck on lower level buildings trough chapter 3 (limit your ability for normal residences to create a gap) and adding 2 more researches taking you a longer time to progress trough the chapters.

The fix would be a net negative for you as a player.
The chapter 3 magic residence has some obvious advatages, again if you buy 2 of them instead of 1, you get almost double the stats at the same space usage

Compare apples to apples, and not apples to pears. a building half the size should not have better stats than a building twice as big.
I don't see no obvious advantages. You want me spend twice the amount of 330 diamants (660 diamonds) for 500 population while I instead uppgrade 1 residence to level 15 and have 560 population. Therefore I didn't buy a magic residence but upgraded a normal one. I think it is a miss and they never fixed it. And yet, nothing will make that statement right for chapter 3.
1622520140375.png

last but nog least you are ignoring how cheap those buildings are in chapter 3 compared to larger chapters.
Since residences hold population and it's population I am buying I need to calculate the cost per person and I wouldn´t call the costs for cheap. In contrary, population got cheaper in larger chapters. The cost for the building goes up but I am not buying a building but population so the costs are actually going down.

Mag. resid.​
Population​
cost​
cost/person​
80​
290​
3,63​
170​
320​
1,88​
250​
330​
1,32​
720​
690​
0,96​
940​
870​
0,93​
980​
890​
0,91​
1180​
990​
0,84​
1710​
1400​
0,82​
2100​
1400​
0,67​
3100​
1400​
0,45​
3800​
1400​
0,37​
4900​
1400​
0,29​
5900​
1400​
0,24​
6700​
1400​
0,21​
8100​
1400​
0,17​
13000​
2000​
0,15​
15900​
2000​
0,13​
19200​
2000​
0,10​

1622521892486.png
 
Last edited:

reinhardz

Active Member
.................... and adding 2 more researches taking you a longer time to progress trough the chapters.


Not necessary. You can have a research e.g. [5 KP / 1000 coins] or less for both; shouldn't take long time to solve but that would have an impact on the City Advancement Level (CAL).

The even better solution would be to integrate the techs in the first tech of chapter 4 and 5, no additional charge, no impact on CAL, no delays. One problem solved :)
 
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