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New Game Features Lock in Fellowship Advetnures waypoint


Well-Known Member
I have meet this features in game world and beta world
player do not follow fellowship direction to dump badge into waypoints which is not agree or discussed ahead
the problem may , sometimes, lead in-complete map due to mis-place badge in wrong waypoint

the problems are:
(A) player do not check message
(B) player do not read chat
(C) player has no time
(D) LANGUAGE BARRIER that lead to the above issue

Currently, end-prize of each map cannot only be unlocked by fellowship's key person (like archmage, mage, ambassador)

I would suggest to extend this feature to allow
Fellowship key person able to LOCK and UNLOCK waypoint

e.g. When FA start, all waypoints in each Map are locked
no one is allow
when 1 of fellowship key persons arrive, he can do something
like unlock all waypoints in blue route in map 1, this give all members notice fellowship direction ( do blue route only )
unlock all waypoints in Map 3.......in later stage, find fellowship cannot do some waypoints, then LOCK those waypoints

This arrangement will turn Fellowship instruction/direction on fellowship adventures become a clear/precise graphic instruction/direction
and avoid any mis-place badges

This is important to those small fellowship as they can place their badge more precsiely
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while i like the general principle i can see things that would annoy me with it.
1 sometimes when i come on all the badges ive produced have been placed and so i cant place any, this can reoccur several times through the day, with your system i would then not be able to place on a another point to get the prizes.
2 sometimes all the waypoints on one path have been finished while im asleep and so would not be able to place
3 what if all the important people are away, you cant then place anything.


Active Member
I would like to see something along these lines, but would caution that it needs to limited to waypoints containing sensitive badges, like statues.