DeletedUser724
Guest
Summary
Give Mages the option to lock FA Waypoints for contributions to prevent badges being "wasted".
Description
I have meet this features in game world and beta world
player do not follow fellowship direction to dump badge into waypoints which is not agree or discussed ahead
the problem may , sometimes, lead in-complete map due to mis-place badge in wrong waypoint
the problems are:
(A) player do not check message
(B) player do not read chat
(C) player has no time
(D) LANGUAGE BARRIER that lead to the above issue
Currently, end-prize of each map cannot only be unlocked by fellowship's key person (like archmage, mage, ambassador)
I would suggest to extend this feature to allow
Fellowship key person able to LOCK and UNLOCK waypoint
e.g. When FA start, all waypoints in each Map are locked
no one is allow
when 1 of fellowship key persons arrive, he can do something
like unlock all waypoints in blue route in map 1, this give all members notice fellowship direction ( do blue route only )
or
unlock all waypoints in Map 3.......in later stage, find fellowship cannot do some waypoints, then LOCK those waypoints
This arrangement will turn Fellowship instruction/direction on fellowship adventures become a clear/precise graphic instruction/direction
and avoid any mis-place badges
This is important to those small fellowship as they can place their badge more precsiely
Motivation
It avoids badges being wasted and players progressing in a different route than the Mages intended.
Possible downsides
It limits the choices of individual players and forces them to take the route the Mages want. It could also mean less FS interaction and making the FA feel less like a team achievement, and more like just following 1 pre-set path without the need to discuss together.
Give Mages the option to lock FA Waypoints for contributions to prevent badges being "wasted".
Description
I have meet this features in game world and beta world
player do not follow fellowship direction to dump badge into waypoints which is not agree or discussed ahead
the problem may , sometimes, lead in-complete map due to mis-place badge in wrong waypoint
the problems are:
(A) player do not check message
(B) player do not read chat
(C) player has no time
(D) LANGUAGE BARRIER that lead to the above issue
Currently, end-prize of each map cannot only be unlocked by fellowship's key person (like archmage, mage, ambassador)
I would suggest to extend this feature to allow
Fellowship key person able to LOCK and UNLOCK waypoint
e.g. When FA start, all waypoints in each Map are locked
no one is allow
when 1 of fellowship key persons arrive, he can do something
like unlock all waypoints in blue route in map 1, this give all members notice fellowship direction ( do blue route only )
or
unlock all waypoints in Map 3.......in later stage, find fellowship cannot do some waypoints, then LOCK those waypoints
This arrangement will turn Fellowship instruction/direction on fellowship adventures become a clear/precise graphic instruction/direction
and avoid any mis-place badges
This is important to those small fellowship as they can place their badge more precsiely
Motivation
It avoids badges being wasted and players progressing in a different route than the Mages intended.
Possible downsides
It limits the choices of individual players and forces them to take the route the Mages want. It could also mean less FS interaction and making the FA feel less like a team achievement, and more like just following 1 pre-set path without the need to discuss together.
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