New perks is fin.
* At least a minimum of 20 individual players will have to vote (in favor/not in favor) for an idea to get approved.
* At least 80% of these players will have to vote in favor of the idea in its current state (to avoid forwarding ideas that aren't supported by a good majority of the community).
Once the idea has been approved/forwarded from this forum, whether or when it is implemented in the game is entirely down to the development team.By the way, who should we ask for feedbak about ideas previously polled and forwarded to the Development Team?
According to my knowledge, the way the approved ideas take is not that direct or clear/transparent.Once the idea has been approved/forwarded from this forum, whether or when it is implemented in the game is entirely down to the development team.
That next stage is indeed the CM voting round. Each 2 weeks all forwarded ideas are listed and each CM gets the chance to give 1, 2 or 3 points to an idea, based on how much that idea is relevant/asked for on their market. This again means that the first filtering is very important, as it's not our goal to have 50 ideas listed each 2 weeks and only give points to 3 of them. We'd rather have a list of only 4-5 ideas that really have a lot of support from our players, and choose between those.
According to my knowledge, the way the approved ideas take is not that direct or clear/transparent.
I would highly appreciate more feedback regarding the outcome of the CM voting round. I know that it has been possible in the US forum
Though it would be nice to see some changes made, the total number of FSs with that high a level is rather limited, so for the average players/FSs it is not a priority.is there a status for when there will be more choices in perks?
on the beta there is a FS that has level 35.
on the Danish server there are several FS with level 35.
so we would like something new to choose, please.