@SoggyShorts
AGAIN: that hint might work for advanced players, but for lower chapters its practically impossible. One already is being pushed to overextend.
Well...even of you need a 62 our scout (wow, mine are around 55 now at the end of halflings) THAT is exactly what the large time-reduction instants are good for.
I don't hardly ever use them on any building, but they are great for the event-quests with scouts.
Biloutte, I understand your frustration but your math is just a little off.YOU ARE CRAZY OR WHAT ???????QUEST 26: RESOLVE 17 ENCOUNTERS (need 3 PROVINCES (8+8+1 territories)
QUEST 29: DISCOVER 1 PROVINCE (ONE MORE)
QUEST 31: RESOLVE 23 ENCOUNTERS (need 3 PROVINCES MORE 8+8+7)
QUEST 32: GAIN 29 RELICS (need 4 PROVINCES MORE !!!!! 8+8+8+5)
it takes 60 hours for me to conquer a province !!!!! and I need it 11 for finish this event
11 x 60 hours = 660 hours ....
What is quest 30 ???QUEST 29: DISCOVER 1 PROVINCE
QUEST 31: RESOLVE 23 ENCOUNTERS
QUEST 32: GAIN 29 RELICS
If you’re like me and have over scouted, Halloween Quest 15 “Gain 19 Relics” will have to wait two days until the tournament opens to gain relics. The game developers should either give us more chances to gain relics from the treasure chests or keep the tournament open during an event.
Biloutte, I understand your frustration but your math is just a little off.
I mean no criticism, just want the math straight (and if I got it wrong anyone, please correct me)resolve 17 encounters+resolve 23 encounters = 40 encounters which is 5 provinces, not 11, having to discover a province between the first batch and the second doesn't add to that, it takes care of one of the 5 required. If you DON'T do the tourney then you would need 4 more (unless you got a couple relics from visits) so that would be between 5 and 9 needed total.
What is quest 30 ???
FYI i have finish the Halflings and i'm sixth of this béta
What I don't understand about those that say they finished halflings months ago is what they are doing with their guest race space.
Since there is nothing to do but wait for chapter 12 and to do events, why isn't that space prepped for events? The upgrade to 20 is a surprise, but why not have a few res/T1 at level 11 for the "upgrade to 12" quests we are always hit with? Or even better a couple extra armories that are under leveled with extra res to support them.
Soggy, I did prep my guest race space for events. And then I pushed up a few factories in that space to lvl 12 for other events. Then I ran out of population and had to delete them. Now, had I known that Elvenar would push two events in a row and had I known that they would up the requirement to a lvl 20 building, then I might have made different choices. As it is, I chose to delete the buildings that were eating my pop, especially since the upgrade times were getting long and I thought we'd have a new chapter before another event. So now I'm done with halflings, I have upgraded everything, I'm focused on leveling up AWs. An event that requires a lvl 20 upgrade is a pain in the neck. (Events requiring a lot of lvl 12 upgrades are also a pain). The events should not be forcing us to stop game progress in order to anticipate an event. That doesn't make sense - events should support game play, not halt it.
And honestly, 97 beverages? It's make-work to click that much, not fun.