• Dear forum reader,

    To actively participate on the forum by joining discussions or starting your own threads or topics, you need a game account and to REGISTER HERE!

Glory of the Phoenix

TimeMachine

Well-Known Member
The Azure Phoenix is coming to beta soon.

1741121740293.png


This time I will not write an event diary but as always everybody is welcome to discuss about new buildings, their effects, about them quests and / or about event progress in this thread.

Questions of any kinds are much appreciated too. I would like to invite everybody to make this forum a little more alive. ;)
 

Ludwig12

Well-Known Member
What a powerful Azure Phoenix!

At level 10, you get 35% improved tournament points for 24 hours?

...and it produces goods every 24 hours!

It's bad for ranked players.
...with a little money, you can get two Azure Phoenixes.
...and if the necessary upgrades for the second Azure Phoenix are built in the academy...
...the rankings will be turned upside down....

But I still want it... :)
 

TimeMachine

Well-Known Member
Today I got this seasons-quest.

1741282097924.png


But unfortunately there is no event currency showing up at the outskirts of my beta city since the event started. :(
Do other humans and elves are experiencing this too?

Plus I think it is very funny that the quest is asking for city treasure but collecting those here

1741282347446.png


doesn't count although the game always says "There is a treasue in your city" when one drops. :D

Luckily I could place a Relic Delver, I am hoping that it might dig out some event currency (city treasure). :)
 

Karvest

Well-Known Member
EC starts dropping only after you see "event started" window. So if you were inactive today and just logged in to do some quests, there could be no EC yet, but you should be able to collect all 3 before this quest expires. I've already collected a lot of them, last one just spawned while I was writing it.
 

TimeMachine

Well-Known Member
I just arrived in silver league today.

1741376489511.png

Aside from that controversial feeding effect, regarding the evo design only I really like that Phoenix.
I think it is a nice idea to do some kind of "reverse engineering" in evo progress.

At first there is that big block and them Phoenics Cult Archaeologists, are excavating the Phoenix step by step.

1741376736832.png


I just tried that feeding effect, I would like to show here now.
My Azure Phoenix has meanwhile arrived at Stage 4, so feeding effect is giving 21% Tournament Points Boost.

1741376951428.png

1741376971013.png
 

Dhurrin

Well-Known Member
Just looked in for a bit. I may go for that on the liveserver. On beta I don't particularly care. But since I have a stash of stashoutposts on my live city I may reactivate that city, place 2 or 3 stash outposts and get a 2nd base plus some additional evolutions. If I ever do want to improve my own best Tourney score there this will definitely make it happen.

That being said, I feel ALL evolving buildings really should be limited to 1 base only, no matter what. The effects of some really tend to be too much of an impact. And I'm one of the players who used to get a 2nd base for just about every event I bothered to actually go for, so no, it's not 'envy'.
Instead of a 2nd base and extra evolutions those spots could be changed to wishing well, genie or other such prizes.
 

TimeMachine

Well-Known Member
That being said, I feel ALL evolving buildings really should be limited to 1 base only, no matter what. The effects of some really tend to be too much of an impact. And I'm one of the players who used to get a 2nd base for just about every event I bothered to actually go for, so no, it's not 'envy'.
Instead of a 2nd base and extra evolutions those spots could be changed to wishing well, genie or other such prizes.
I am thinking the same way regarding equal opportunities among players only.

But if I try to think about this from InnoGames prespective by a limitation to 1 base only I would probably loose "some" revenue.

Especially those players who tend to gain 5 - 15 bases during an event are of course big spenders, that are mostly out to boost that feedding effect as much as possible in order to climb ranks or in order to enjoy other benefits that other (upcoming) feeding effects (will) give.

I really like your idea of switching that "multiple base-system" to one that would instead of a 2nd base and extra evolutions give wishing well, genie or other such prizes, especially after that reduction of diamonds that can be won in game.

I would love this! To me as a minnow it would be an additional attraction! ;)

But I think that feeding effect-boosting-offer leads to more in game sells and to more revenue than the other one would.
That's why I think that InnoGames won't change that so fast. :)
 
Last edited:

Dhurrin

Well-Known Member
I am thinking the same way regarding equal opportunities among players only.

But if I try to think about this from InnoGames prespective by a limitation to 1 base only I would probably loose "some" revenue.

Especially those players who tend to gain 5 - 15 bases during an event are of course big spenders, that are mostly out to boost that feedding effect as much as possible in order to climb ranks or in order to enjoy other benefits that other (upcoming) feeding effects (will) give.

I really like your idea of switching that "multiple base-system" to one that would instead of a 2nd base and extra evolutions give wishing well, genie or other such prizes, especially after that reduction of diamonds that can be won in game.

I would love this! To me as a minnow it would be an additional attraction! ;)

But I think that feeding effect-boosting-offer leads to more in game sells and to more revenue than the other one would.
That's why I think that InnoGames won't change that so fast. :)
I'm not sure. There is some truth in that big spenders MAY spend a bit less. However, how many cities are there that actually have 3 of the same evolving buildings? Let alone more than that? That number is very small, extremely small.
And most of the buildings aren't worth having multiple times, it's only a few where that actually is beneficial, so the big spenders usually won't bother with it.

As I said sometime before, for the longest time I bought a stash outpost every event, even if I wasn't impressed with the prize-building. But it means one can put an additional one (or more) out during an event where the prize is worth it. Doesn't mean I'm spending more, it just means I use it at different times, while the total amount I spent didn't change at all. I'm pretty sure other 'big spenders' figured out that trick as well.

Sure, there will always be a certain amount of big spenders. But it's much easier to convince 1.000 people to give you $1,- than to find 1 person to give you $1.000,-. Same goes for a games, it will be a lot easier to create offers for smaller amounts that's attractive to many players and will very likely generate more income than to pander to just a few.
Added advantage of that is that even players who start will (eventually) be able to kinda catch up, since each such building is unique and can be crafted in time.

For players who really log in regularly and spend their event-currency wisely, gaining a 2nd base is do-able, even without spending any money. However, the extra artifacts to get that 2nd one fully evolved are a bit harder to get. So those may be enticed to spend a bit to get extra blueprints during special offers, or buy them outright.

But if we were to do away with multiple bases, the scores will be far more easy to compare. This building, with multiple bases, will be able to completely screw up the tourney score comparisons, as well as the rankinglists over time, as those with multiple bases will hugely increase their tourneyscores and thus will gain the added rankingpoints that are a reward for the top-scorers. Which means that for other players there is less incentive to even try to get a high ranking as without that advantage it basically is impossible anyway.
 

TimeMachine

Well-Known Member
Today I won 150 Sky Essence two times in a row and reached the questlock.

Just upgraded my Azure Phoenix to Stage 7. Now it already got blue feathers. :)

1741569755223.png


1741569789244.png
 

TimeMachine

Well-Known Member
My Azure Phoenix is still at Stage 7, as always in events I hope being able to reach Stage 9 at least.
Doesn't look that good at the moment for me I guess. :D

1742186716417.png
 
Last edited:

TimeMachine

Well-Known Member
I hope being able to reach Stage 9 at least.
Doesn't look that good at the moment for me I guess. :D
Things are getting better! ;) The 8th artifact is in reach.

1742680173325.png


1742680369341.png

Just by the way I think it's pretty nice to mix up last days event reward a bit. ;)

1742683036518.png
 
Last edited:

TimeMachine

Well-Known Member
Again Todays League Table, I think I will have the honour of finishing this event as a part of the Top 20%

1742953988396.png
 
Top