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Discussion Gathering of the Phoenix Cults

Arthus

Well-Known Member
I see myself as an old and average player (started at the start of the beta) and I need KP everywhere. Please stop posting generalizations that are not provable.

Where you need KP as player who ended chapter 15? Wonders? Where else? in wonders every player needs them.

If's that's ok to you, then bless you. I hope Phoenix proves useful to you.
 

DeletedUser1953

Guest
For 84 => Before: 40% 4x8h, carnival 20% 2x5h (nerf /8), now 30% 2 squad (if 5h->5 squad => /3).
Thus a /24 nerf ... wha ... and now we can not choose the unit, if we take into account the brown bear => /36 it is totally crazy (with more penalties like less versatile) !!!

I can understand you say time reduction => spire, but why add so much nerf in the same time (you reduce too the quantity of even's currency by /2-/4) ? Or you need to give universal unit spell and x 3 to be like carnival, or like 6 spells if you no specialization (and my question, can we choose the kind of mage, because for elves it is crazy too)

Edit: the most strange, you balance reward by /3 (more if i read below) and you change 85 to 84, where is the explanation for this kind of joke ?
 
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Deleted User - 81190

Guest
So here is comparison of usual filler grand prizes with the new version:
OK, let's look at troop instants now. I am in chapter 15, and with 2x L10 Brown Bears active my average production is a bit more than 2.5 squads/hour (max military buildings, L11 AWs that speed up production). So 5-squad instants are equivalent of slightly less than 2 hours worth of time instants. Without BBs that would be 4 hours. Nowadays, chest prizes contain 1x of platoon instant; previously, chests could give you 2x2hr, 2x5h, up to 4x8h hours.

2-4 <<< 4-32.

But wait, there is more! ;) Troop instants only give you Barracks troops, and specific ones at that. Time instants convert to the troop of your choice, including specialists. I don't even produce most of the troops in Barracks (except Golems and Treants), as specialists are usually better in most circumstances. So you save on supplies with troop instants, but savings over 5 squads are not consequential at any level IMO. I am not even talking about the fact that time instants can be used in many other places, and not just for troop production.

So, troop instants <<< time instants (not a shocking conclusion)
 

Lovec Krys

Well-Known Member
@MinMax Gamer That's balancing (=give us less, less, less, until they give us nothing at all)
@Arthus One single wonder of the latest chapter needs more KPs than the majority of the tech tree, so we end-game players need much more KPs than when we were in the early-game.
 

DeletedUser1953

Guest
@Arthus One single wonder of the latest chapter needs more KPs than the majority of the tech tree, so we end-game players need much more KPs than when we were in the early-game.
Probably why Inno do a nerf /8 on KP from GP (libray/Ancient Knowledge) ;)
Lol lol a Grand Prize of 20 KP lol
 
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Avenahar

Well-Known Member
I am looking forward to see the coloured eggs around my city. They will come, won't they? You didn't forget them? :eek:
 

Lovec Krys

Well-Known Member
Well, a little math for the units:
Barracks lv 35 (not fully upgraded - big orc crisis), squad size 2745 (2 non-mandatory ss researched)
11737 units per 3:22 (without using bears)
2348 bonus from Simia
9389 units without Simia
5868,125 units after substraction of 37,5% bonus from Needles
16003,96 units after per 10h
5,83 Squads per 10h

So last event we got 10h of time boosters in 84 chest, which I could trained 14,24% more units (and I'm not counting any bonus from wonders, just clean not fully upgraded barracks).
If I count it with just the Needles bonus (lv 9 - nothing special - that's just 2118 KPs), it's much worse.
And I'm comparing it to the nerfed reward from last event, usualy we could get 32h there.
And of course, we can't choose which units to train as a bonus.

So for the developers: We are not blinded. We are not stupid. We (or our programs) can do math. We can compare. And we can see, when you nerf something. So please stop nerfing!
 

TomatoeHu

Well-Known Member
I translated from Italian website, but updated my 2019 copy, quests were similar. I will adjust #29 to 16, thank you :)
 

edeba

Well-Known Member
I liked the 3 phoenix artifacts, but 3 isn't enough and the wait to get more is a total blank question, meaning they may sit in inventory forever as in my case they won't be used until there is more, but that was on the right track.

The event piece and the boost for it for this event is insanely poor. You can get hundreds of kp from the tournament so who would ever be enticed by 14kp for a scout finishing? You have to level this thing to level 10, and maintain it with 16 RR spells for each chapter and then feed it pet food for this silly amount of kp. And then, with the super long scouting times, you have to make sure you feed it in the right time frame for that scout. There is a very clear disconnect here.

Nerfing the time instants was on the wrong track. It is getting close to a year since I've spent any money on this game and I used to support more than half of the events. It was becoming interesting to me when I was thinking maybe some useful artifacts and a bunch of time instants, but that troop replacement went from a possibility to an impossibility, and then, it is only a maybe that the artifacts would ever be useful.

I think you should add more levels to the evolving buildings and make universal artifacts. You could make the levels from 11 to 30 half as beneficial as the first 10 levels, and then 31 to 50 a third as beneficial, and then over 50 1/4 as beneficial. People could choose which evolving building suited their playing style and build strength around their playing style.
 

DeletedUser1953

Guest
5,83 Squads per 10h
Wha, it seems the production depend really on the user:
Lovec Krys : 0.583 squad/h,
MinMax Gamer : 2.5 squad/h
Me Sylvans (lvl 29): 1.45 squad/h (without bear, but with needless)

I take 1 squad/h to calculate the nerf /3 (or /24 before christmas).
 

maxiqbert

Well-Known Member
Wha, it seems the production depend really on the user:
Lovec Krys : 0.583 squad/h,
MinMax Gamer : 2.5 squad/h
Me Sylvans (lvl 29): 1.45 squad/h (without bear, but with needless)

I take 1 squad/h to calculate the nerf /3 (or /24 before christmas).
it's 5 squads, so the nerf is actually /2 not counting the supllies, so a little less counting it
 

CrazyWizard

Well-Known Member
I liked the 3 phoenix artifacts, but 3 isn't enough and the wait to get more is a total blank question, meaning they may sit in inventory forever as in my case they won't be used until there is more, but that was on the right track.

The event piece and the boost for it for this event is insanely poor. You can get hundreds of kp from the tournament so who would ever be enticed by 14kp for a scout finishing? You have to level this thing to level 10, and maintain it with 16 RR spells for each chapter and then feed it pet food for this silly amount of kp. And then, with the super long scouting times, you have to make sure you feed it in the right time frame for that scout. There is a very clear disconnect here.

Nerfing the time instants was on the wrong track. It is getting close to a year since I've spent any money on this game and I used to support more than half of the events. It was becoming interesting to me when I was thinking maybe some useful artifacts and a bunch of time instants, but that troop replacement went from a possibility to an impossibility, and then, it is only a maybe that the artifacts would ever be useful.

I think you should add more levels to the evolving buildings and make universal artifacts. You could make the levels from 11 to 30 half as beneficial as the first 10 levels, and then 31 to 50 a third as beneficial, and then over 50 1/4 as beneficial. People could choose which evolving building suited their playing style and build strength around their playing style.

I get 700+ KP out of the tournament each week, this phoenix surely wasn't made for me.
But there are thousandsa of thousands of thousands of people who do not like tournaments and also a lot who find 56 KP from a tournament a lot. (8-9 provincies 5-6 rounds)

For them especially if they do not have another great sink for there pet food, 14 KP 2-7 times a week is a godsent.
It seems this pet was made for them, not for us.
 

Arthus

Well-Known Member
Then there should be 2nd phoenix to have a choice between them, jade phoenix with effect "lowers negotiation costs" as requested for a long time, because economic option is dead in current game.
 
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