DeletedUser1901
Guest
Here are the current gaps in the Military Ancient Wonders. Just some info i find interesting, do what you will with it. These are things that more than likely will be put into Wonders in the future.
Wonders that produce units from the barracks:
Light Melee (Dwarven Bulwark)
Light Ranged (Shrine of the Shrewdy Shrooms)
Mage (Flying Academy)
Heavy Ranged (Temple of the Toads)
Missing: Heavy Melee
Wonders that boost the strength of certain units:
Light Ranged (Needles of the Tempest)
Heavy Melee (Heroes Forge)
Mage (Dragon Abbey)
Heavy Ranged (Temple of the Toads)
Missing: Light Melee
Wonders that speed up training time:
Barracks (Needles of the Tempest)
Mercenary Camp (Flying Academy)
Missing: Training Grounds
Not gaps but mentionable-
2 Wonders increase training size:
Dwarven Bulwark and Shrine of the Shrewdy Shrooms
1 Wonder increases the health of all troops:
Martial Monastery/The Sanctuary
Wonders that produce units from the barracks:
Light Melee (Dwarven Bulwark)
Light Ranged (Shrine of the Shrewdy Shrooms)
Mage (Flying Academy)
Heavy Ranged (Temple of the Toads)
Missing: Heavy Melee
Wonders that boost the strength of certain units:
Light Ranged (Needles of the Tempest)
Heavy Melee (Heroes Forge)
Mage (Dragon Abbey)
Heavy Ranged (Temple of the Toads)
Missing: Light Melee
Wonders that speed up training time:
Barracks (Needles of the Tempest)
Mercenary Camp (Flying Academy)
Missing: Training Grounds
Not gaps but mentionable-
2 Wonders increase training size:
Dwarven Bulwark and Shrine of the Shrewdy Shrooms
1 Wonder increases the health of all troops:
Martial Monastery/The Sanctuary
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