Verde
Well-Known Member
Just wondering whether, or how much, Inno pays attention to game performance.
One could hope that there is somewhere within the development or testing areas, a group that at least monitors for performance, in terms of both speed and resource usage, and also across platforms.
Despite the standard clearing of cache and other such recommendations, can't help but feel that the App version is increasingly less responsive. Repeated taps on things often required to get a reaction. Had vaguely wondered whether this might be somehow related to that change in version 1.165 (as advised on live release notes, not here I think) re touch feedback being added to various buttons but could of course be unrelated.
Browser-playing friends also complaining regularly about poor response and needing to often reload the game
Recall that at various times, the game has also been somewhat of a resource hog.
Mainly curious as to what if any performance monitoring is undertaken within Inno and whether others feel that the performance is degrading.
One could hope that there is somewhere within the development or testing areas, a group that at least monitors for performance, in terms of both speed and resource usage, and also across platforms.
Despite the standard clearing of cache and other such recommendations, can't help but feel that the App version is increasingly less responsive. Repeated taps on things often required to get a reaction. Had vaguely wondered whether this might be somehow related to that change in version 1.165 (as advised on live release notes, not here I think) re touch feedback being added to various buttons but could of course be unrelated.
Browser-playing friends also complaining regularly about poor response and needing to often reload the game
Recall that at various times, the game has also been somewhat of a resource hog.
Mainly curious as to what if any performance monitoring is undertaken within Inno and whether others feel that the performance is degrading.