CrazyWizard
Well-Known Member
we play because it's fun. the rewards are crap
We have a different vieuw on fun, and thats fine.
FA are fun under the right circumstances. Otherwise I find them kinda boring
we play because it's fun. the rewards are crap
And that's why rewards are not improving, as a lot of people still play it regardless. Our FS stopped a while ago.we play because it's fun. the rewards are crap
On day 3 only 172 fellowship (out of 1449) made at least 1 way point (gained at least 100 point). Is that really a lot of people? I think this many people will play FA even the "reward" at the end will only be a big "OK" button to confirm the end of the map.And that's why rewards are not improving, as a lot of people still play it regardless. Our FS stopped a while ago.
On day 3 only 172 fellowship (out of 1449) made at least 1 way point (gained at least 100 point). Is that really a lot of people? I think this many people will play FA even the "reward" at the end will only be a big "OK" button to confirm the end of the map.
we play because it's fun. the rewards are crap
the day after you stop playing, this day after you stop playing this FA. kidding, that next day, maybe the programmers may do something, but until that day when you stop participating, they will continue from bad to worse.When can we expect to get a logical order in the badge-list of a waypoint?
Ho, you have right, suggestions to have better adventures :
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Gaining the Elvarian Guard Badge is too easy. the numbers should go way up. I always end up with 20-30-or more badges left en i'm not the only one. And we're not even trying...
there are players with 0 military AWs and not upgraded barracks, making 1 badge for them takes up to 1 day, there must be a balance even with this simple thing
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Gaining the Elvarian Guard Badge is too easy. the numbers should go way up. I always end up with 20-30-or more badges left en i'm not the only one. And we're not even trying...
everyone knows the rewards for the FA aren't right to this date, hopefully inno knows it too lol@maxiqbert Yeah, I bet it would looked like:
- Double amount of badges from 3rd map
- Artefacts moved from 2nd & 3rd round to 3rd & 4th round (so still 2 artefacts, but even harder to get to them if player is not in full FS)
- You would get additional 50KPs and maybe second Library if Inno feels generous.
jep, another problem. so it should be more player-dependable.there are players with 0 military AWs and not upgraded barracks, making 1 badge for them takes up to 1 day, there must be a balance even with this simple thing
more badges; yes and no.Ho, you have right, suggestions to have better adventures :
- raise the cost of the gold badge too
- province badge, finish a province to have a badge
- tounament badge, 50 encounters
- vapor badge, 50 vapor or 2 scout
- techno badge, ...
- building badge, ...
Why not add a level 4, 300% more difficult than the level 3 and with 2x20h as reward !
:evil: