Agree that it's too soon for another FA, but my main gripe is that the user experience is still as terrible as when they were introduced. Seriously, the biggest time-consuming factor about playing a FA is having to decline all those quests until you reach the one you need, over and over and over again. It's downright nauseating. I understand why the development team would design it like this at the beginning - the quest system already existed, so it was easier to build that way rather than develop a new feature from scratch, especially when you don't know if it'll be a success. But now that FA are clearly here to stay, it's high time to replace that implementation with a new, clean one that allows for better UX.