DeletedUser2074
Guest
Because I'm an Archmage in another world, about to enter the Halflings chapter, I've lost sight of what it's like to build a city, especially as a new player during an event. So I wanted to refresh my memory and see the event a week in advance, to prepare our FS for this event, and started a new city in beta. I'm giving feedback about how it affected me.
I quit playing beta.
Progressing is not all that difficult, a couple days I hit chapter 2. But the event has multiple problems, some of which I already wrote about in another thread.
I went to get the rainbow flower cage today, because it's tiny for a tiny new chapter 2 city, but to see if it "worked" due to the bug of the prize not appearing. Someone from our FS asked me to do so. Because it took me so many tries to get the cage (at the 140 level), it filled up the 1st grand prize item.
The 1st grand prize item is larger than my main hall. I have no land to place it and won't for a very long time, and even when I finally do, it will be antiquated and not worth placing. Even if you thought someone might want to place it so bad, they'd use diamonds for extra land, that's a far stretch when someone is fairly disgruntled to start with.
The newer members in my "real" FS have done nothing but complain about this event, and rightfully so. It seems mean spirited to newer players, and even for mid-range players. There's no sense in making an event so difficult that it's stressful. All you'll do is chase off potential new players.
Certain quests are nearly unreasonable. Upgrade to level 12 (I'm barely upgrading to level 5!), or complete a technology take very long times. In addition, 6!!! buildings to level 5? Really?
I realize some players allegedly "like the challenge," rather, don't want to complain about the game because they somehow think it earns them brownie points with Inno. But based on my own experience and hearing complaints everywhere, thanks but no thanks. This is not fun and on top of it, the prizes really aren't that great. Inno, you need to hear these things if you want to retain players.
I quit playing beta.
Progressing is not all that difficult, a couple days I hit chapter 2. But the event has multiple problems, some of which I already wrote about in another thread.
I went to get the rainbow flower cage today, because it's tiny for a tiny new chapter 2 city, but to see if it "worked" due to the bug of the prize not appearing. Someone from our FS asked me to do so. Because it took me so many tries to get the cage (at the 140 level), it filled up the 1st grand prize item.
The 1st grand prize item is larger than my main hall. I have no land to place it and won't for a very long time, and even when I finally do, it will be antiquated and not worth placing. Even if you thought someone might want to place it so bad, they'd use diamonds for extra land, that's a far stretch when someone is fairly disgruntled to start with.
The newer members in my "real" FS have done nothing but complain about this event, and rightfully so. It seems mean spirited to newer players, and even for mid-range players. There's no sense in making an event so difficult that it's stressful. All you'll do is chase off potential new players.
Certain quests are nearly unreasonable. Upgrade to level 12 (I'm barely upgrading to level 5!), or complete a technology take very long times. In addition, 6!!! buildings to level 5? Really?
I realize some players allegedly "like the challenge," rather, don't want to complain about the game because they somehow think it earns them brownie points with Inno. But based on my own experience and hearing complaints everywhere, thanks but no thanks. This is not fun and on top of it, the prizes really aren't that great. Inno, you need to hear these things if you want to retain players.