As explained in this announcement, these kind of quests will stay in future events as well, so I wouldn't advise teleporting all your Workshops if you want to participate in any eventMy very first impression: It looks really nice^^
Surely it will become one of my favorite buildings.
Some minutes later: Level-workshops!
I can't believe it!!!
Last week I carefully teleported all the Level-Buildings in my inventory.
And now: I shall put them out again for 9 d little event?
No way - do this without me.
If I am able to get this building with my usual and very loved city than it is fine - otherwise this building won't find its way into my city.
Inno development team: You just don't get it do you.
Thanks @iDavis. Stats look better than Hazeltowns that I grabbed this event (at chapter 14 too), so I guess I am going to get it. Quests look easy half way into the event, probably can be done in a couple of days if not faster. Will overlap with chapter 15 on live as well, so there is that.
And with one quote, they remove my main reason for playing this game, without ever quite realising what they are doing. I could tolerate having my city a mess for an event or an FA, it came to an end and I could build efficiently again. Then the requirement for massive useless inefficient buildings for event quests. Well, I reasoned, I play the spire a lot, I'll teleport the massive pointless inefficient buildings in and out. And now with the increased pace of events it seems I just have to run a mess of a city year round to complete an event. Not doing it. I'll take a break, see if they have changed their mind in a month or 2. Even if they do change their mind, maybe I'll have found a better game and not have the desire the start again. So be it, planning an efficient city, maximising space was my main enjoyment, and now I must run a crappy city week in week out to play an event. Humbug