DeletedUser
Guest
They are harming the game play as it has been too easy to gain millions of coins and supplies without doing a lot of work for it. As a result, players didn't build many workshops, or culture buildings, cause why should you when culture bonus only gives you more coins and supplies, things you could get from quests easily.
Of course players will complain, after all, what was once easy, has now become a bit harder. It only shows that a lot of players built a city relying on those quests, and that's not the right way to do it.
There are many things that are not right with this game but the players are still going on with it ...aren't they ?? By the way why should we do a lot of hard work in a game thats played for fun ?? So then keep making it harder and harder and you will see more blank spots on the map than what is there already ... Just saying something i know - Players don't like to play a game thats harder to play.... they would just simply quit playing that game if it becomes too hard for them to play...but one that needs a better strategy to play the whole game keeps the interest of the players ...After all most of them play this game for fun and not to get themselves stuck with harder things in a game ...Real life is already there for that ...Strategy and making one's game play harder is not one and the same ....How does making millions of coins and supplies harm a game play when the game demand billions of coins and supplies for every darn thing that needs to be done ?? Then maybe the dev's next should be bringing in a limit on how many residences and workshops a player can have ...that also will make things harder, no?? ...Sounds like a great idea ain't it??
You will still be making millions of coins even now ... Quest has nothing to do with how many coins you are making per day ... it mainly depends on how many residences you have got in your city ....Quest only helped players to keep the coins collected in balance which otherwise will go down rapidly if you are actively playing the game and doing what the game expects you to do making players stuck in the game ...before i was making arround 60 million coins a day