@Marindor, I sincerely thank you for your post. I have no issue with most of what you said. I get that having a new "limit" in fighting would always be a shock to those of us who never had it before but that the devs think it is important. I can understand that. I understand, and agree, that so much of this game is the puzzle of figuring out how to fit things on the space you have. Mostly though, I am extremely grateful for the reply.
The one issue I still have is that I think the devs are being pretty stingy in how many expansions they are going to let players get from the game. It isn't a big deal until you have been here a long time. Going into the dwarves the space you get is great. Going into the fairies, it is still ok...ish...but getting tight. By the time a player gets to orcs, the expansions practically stop. Scouting times are more than 3 days and will be going up to 4 days. I hear what you are saying about advanced scouts making that number smaller, but there is no other advanced scouts for me to do right now. When I got the last advanced scouts from the orc chapter, it barely changed anything.
Now, we are going to get a brand new race and the tech tree only releases 3 expansions. Even if I go back down to "only" day scouting times with a new advanced scouts, that still means 5 to 6 weeks per expansion...and of course the times will climb again.
I guess basically what I am saying is the game is getting very imbalanced for advanced players and it keeps getting more imbalanced. Only releasing 3 expansions in the new race is essentially telling your advanced players that if they want to stay they are going to have to spend a whole lot of money (or really really struggle with a tiny grid). I think that is bad for the game. If the new fighting system gets implemented you are telling advanced players they can't fight ever again. BAM! Door slammed in their face. They will never "catch up" and be where Inno thinks they should be. They would have to stop scouting for a year or more to be in the proper place and not get ANY expansions in all that time? Who would stick around under those circumstances?
If all the advanced players walk out, that will severely hurt fellowships and cause a lot of other imbalances.
Finally....again, you said that we have more expansions than the devs thought we should have at this point, so we are lucky. I disagree. The game gets so BORING after you have been here a long time and now they are going to make it even more boring? I barely have anything to do as it is (with so many
more expansions than I should have). Now the devs think I should have had less to do all this time? Jeepers. Who will stay under those conditions? I don't know. Maybe you can survive as a game slamming the door in the top 300 player's faces, but I think it could be too much of a drastic change too fast.
I also think the devs over estimate the fun of this game. The game just isn't that much fun as the game goes on. It is slow, slow, slow, slow. Making the game less fun with less to do....seems like a good way to lose more customers. If there are fewer players getting through the chapters, that is fewer to sell the advanced culture objects to. Fewer players means lower ranking scores overall and then the top payers don't have to spend so much to stay on top.
We seem to have a constant battle going on here....the game is slow and boring and the devs keep making it slower and more boring in order to make more money. I do not think that is the best way to make more money. I think they would make more money if the game was more fun and less boring.
Plus...let's not forget that you SELL faster scouts. You can pay diamonds to get the scouts to clear a province faster. But you are telling players that they will be punished if they make that purchase.
I understand what you are saying, but I think they are making an error. Thank you again for being candid whether I like the answer or not. I know we all really appreciate being acknowledged and getting replies!!